@kadeemkhan455:

kadeemkhan455
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Monday 06 December 2021 13:44:07 GMT
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Project Zomboid Godot Update 5 #zomboid #projectzomboid #indiedev #dev #godot  Okay so there is a lot that is going on in the backend that I've been working on in terms of setting up 3d models and zombies but I need to work on it further before I show anything off. There has been lot of optimization changes yet again, so I also wanted to add something that is a visual change so I can at least make a video; and so its not ugly debugging! I didn't need to add weather now but I wanted to, its another one of my creative liberties. I plan on adding rain and snow actually futher down the roadmap. But next update should be the zombie update, and hopefully further texture fixes. I also want to mention the I added a view cone for the Isometric view has been optimized, im working on the wall hiding too, its kinda working but not well enough to show. Everything can be toggled on and off if you dont like any of these new features, but eventually theyre going to be polished and added to the main project officially. Thank you to everyone who has show support to my little(giant) project, I'm just a fan making this for fun in my free time, trying to learn some stuff along the way, I hope to share what I've made soon enough. Also, this project is so much larger than I anticipated, but I think I have made a lot of progress in only 10 days. After zombies, its a bunch of little things to add, so updates might slow down by trying to iron out the system to make this work while trying to use the source code logic. The repo for this is only 1.5mb, only scripts and documentation, pretty cool!
Project Zomboid Godot Update 5 #zomboid #projectzomboid #indiedev #dev #godot Okay so there is a lot that is going on in the backend that I've been working on in terms of setting up 3d models and zombies but I need to work on it further before I show anything off. There has been lot of optimization changes yet again, so I also wanted to add something that is a visual change so I can at least make a video; and so its not ugly debugging! I didn't need to add weather now but I wanted to, its another one of my creative liberties. I plan on adding rain and snow actually futher down the roadmap. But next update should be the zombie update, and hopefully further texture fixes. I also want to mention the I added a view cone for the Isometric view has been optimized, im working on the wall hiding too, its kinda working but not well enough to show. Everything can be toggled on and off if you dont like any of these new features, but eventually theyre going to be polished and added to the main project officially. Thank you to everyone who has show support to my little(giant) project, I'm just a fan making this for fun in my free time, trying to learn some stuff along the way, I hope to share what I've made soon enough. Also, this project is so much larger than I anticipated, but I think I have made a lot of progress in only 10 days. After zombies, its a bunch of little things to add, so updates might slow down by trying to iron out the system to make this work while trying to use the source code logic. The repo for this is only 1.5mb, only scripts and documentation, pretty cool!

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