@rainsurnamecats: Good night. #catsoftiktok #PetsOfTikTok #funnypets #kofi #catlover #cattricks #tuxedocat

RainSurnameCats
RainSurnameCats
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Region: US
Friday 22 July 2022 08:50:09 GMT
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silverstilettos
AllIWantIsShoes :
I killed it again mum!!
2022-07-22 09:05:08
15
morbidbattlecry
morbidbattlecry :
did he bring you all of those?
2022-07-22 09:51:43
6
ceco1975
Цецо Цецо :
This is smart cat 🐈‍⬛ 🥰🥰🥰
2022-07-22 12:16:06
6
sissa808
Sissa885 :
Did your sweetie bring of them? 🤩
2022-07-22 12:20:38
5
mwebbsy
MWebbsy :
what a cute cat 🥰
2022-07-22 09:12:04
2
ii__s.k.y.l.e.r__ii
♡ Skyler ♡ :
What a perfect sweetheart! 🥰
2022-07-22 21:21:14
2
2old4this1514
2old4this1514 :
I love the giant pile of stuff. Harpo must really think you are a terrible hunter 😂
2022-07-22 14:33:54
2
jacksona622
Jackson Alexander :
The stance after he drops it is always so funny to me. It’s pounce mode
2022-07-22 15:07:10
2
bloodbathbetty
BloodbathBetty :
My Cat Beebee RIP used to do this with socks constantly. She would pull them out the sides of hampers.
2022-07-22 20:32:07
1
kpow167
kpow167 :
Is that a Gummitch cloud?
2022-07-22 21:43:18
1
chaselane4
chaselane4 :
What a smart sweet kitty
2022-07-23 04:06:54
1
montysmowma
MamaJulie :
His trills at the end 🥰🥰🥰🥰
2022-07-26 04:00:17
1
cozyharbor
Cozyharbor :
💝💝💝💝💝💝🎁🎁🎁🎁
2022-07-22 23:37:52
0
robinterry425
robinterry425 :
🥰🥰
2022-07-25 22:52:57
0
catdaddyadventures
Catdadxinfinity :
❤️
2022-07-26 01:21:54
0
wasims562
wasim samad :
mashallah
2022-07-26 08:33:16
0
lindajeanreid
Linda Jean Reid :
he's a talker.
2022-07-29 11:21:47
0
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I used to spend HOURS coding game like these which were half as good 😅 and its still important too! But using Ai to help is alot of fun.  Prompt 1:  Create a simple, playable 2D survival game using React and SVG graphics. The game's goal is to achieve the highest score possible by surviving as long as you can on a 10x10 grid-based board. Players control a character that moves one cell at a time in four directions using arrow keys or on-screen buttons, aiming to avoid 3-5 AI-controlled opponents that move randomly every few seconds. Increase the player's score by collecting randomly spawning items and lasting longer. End the game when the player collides with an opponent, displaying the final score and offering a restart option. Use basic SVG shapes with different colors to represent the player (e.g., blue circle), opponents (e.g., red circles), and collectable items (e.g., gold squares). Include simple sound effects for movements, item collection, and game over. Gradually increase difficulty by speeding up AI movements and adding more opponents as the score increases. Implement this game logic in a single React component, focusing on creating an engaging gameplay loop with clear objectives and escalating challenges. Prompt 2:  Create a React-based pixel art creator component that allows users to draw, erase, and fill pixels on a customizable canvas. Include options for different canvas sizes (16x16, 32x32, 64x64) and a color palette with both preset and custom colors. Implement drawing functionality that supports both clicking individual pixels and click-and-drag for continuous drawing. Add undo and redo capabilities to allow users to correct mistakes easily. Include a fill tool that can color-connected areas of the same color. Provide an export feature that saves the artwork as a high-quality PNG file. Use shadcn/ui components for the user interface, including buttons, selects, and popovers. Utilize the lucide-react library for icons. Ensure the component is responsive and user-friendly, with a clear layout for tools and color selection. The color palette should have a way to add custom colors using a color picker. Make sure to handle mouse events properly for smooth drawing operations. Finally, implement the export functionality using a hidden canvas element to generate a larger, clearer image of the pixel art.. #tech #technology #ai #stem
I used to spend HOURS coding game like these which were half as good 😅 and its still important too! But using Ai to help is alot of fun. Prompt 1: Create a simple, playable 2D survival game using React and SVG graphics. The game's goal is to achieve the highest score possible by surviving as long as you can on a 10x10 grid-based board. Players control a character that moves one cell at a time in four directions using arrow keys or on-screen buttons, aiming to avoid 3-5 AI-controlled opponents that move randomly every few seconds. Increase the player's score by collecting randomly spawning items and lasting longer. End the game when the player collides with an opponent, displaying the final score and offering a restart option. Use basic SVG shapes with different colors to represent the player (e.g., blue circle), opponents (e.g., red circles), and collectable items (e.g., gold squares). Include simple sound effects for movements, item collection, and game over. Gradually increase difficulty by speeding up AI movements and adding more opponents as the score increases. Implement this game logic in a single React component, focusing on creating an engaging gameplay loop with clear objectives and escalating challenges. Prompt 2: Create a React-based pixel art creator component that allows users to draw, erase, and fill pixels on a customizable canvas. Include options for different canvas sizes (16x16, 32x32, 64x64) and a color palette with both preset and custom colors. Implement drawing functionality that supports both clicking individual pixels and click-and-drag for continuous drawing. Add undo and redo capabilities to allow users to correct mistakes easily. Include a fill tool that can color-connected areas of the same color. Provide an export feature that saves the artwork as a high-quality PNG file. Use shadcn/ui components for the user interface, including buttons, selects, and popovers. Utilize the lucide-react library for icons. Ensure the component is responsive and user-friendly, with a clear layout for tools and color selection. The color palette should have a way to add custom colors using a color picker. Make sure to handle mouse events properly for smooth drawing operations. Finally, implement the export functionality using a hidden canvas element to generate a larger, clearer image of the pixel art.. #tech #technology #ai #stem

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