@playmortalrite: It’s very important as a game dev to realize WHY some soulslike games feels better than others and learn from the mistakes of other games! Roll-dodging evolved from #darksouls3 to #EldenRing but for fighting massive groups of weak enemies we liked the approach if Dark Souls III more! Thoughts? #IndieGame #Indiedev #funfactfriday #lordsofthefallen
Mortal Rite
Region: US
Friday 17 May 2024 19:13:40 GMT
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Og_aussie :
I agree with this approach. much more fun to fight a big group when it feels fair
2024-05-17 19:19:14
16
Thatgreedyjew :
Lil aggy mentioned rahhhhhhh
2024-05-23 22:49:38
17
deesnutz :
when is the game gonna release
2024-05-17 19:18:53
0
Doma Saldana :
Slayed it
2024-05-18 01:25:00
1
Azra Games :
Looking forward to seeing your game drop!
2024-05-17 19:51:18
1
Vincent Gesue :
The knockback time should be shorter, if not completly removed for lighter characters
2024-05-19 11:39:29
0
Kenpachi :
Do you have any areas inspired by fromsoftware areas
2024-05-22 21:30:20
0
ㅤMOST :
How many weapons
2024-05-23 11:59:25
0
Tucker Gaming :
Wow very good approach I like this. Just getting into souls game so can’t wait for this game.
2024-05-26 05:01:24
0
BasedEnglish :
will you make disc version of the game or digital copy
2024-05-26 11:23:23
0
yanks4219 :
How many times is this guy gonna keep showing the work they were “inspired” by and not drop the game?
2024-05-21 09:34:08
8
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