@nytimes: Video game graphics have become hyperrealistic over the past four decades, with companies pouring money into the technology. But in recent years, the upgrades have had diminishing returns. The industry is now wondering whether a longtime marketing tool is instead a financial liability. Read more at the link in our bio. Video by Zachary Small, Claire Hogan, Ruru Kuo and Karen Hanley/The New York Times #videogames #Sony #Microsoft #ps5

The New York Times
The New York Times
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Region: US
Saturday 28 December 2024 21:06:07 GMT
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gubu_123
Gubu123 :
You got it wrong too bro. People want a game that is FUN. That’s it. That’s the whole equation.
2024-12-28 21:24:18
8717
eduardocafo
eduardocafo :
This idea that we just want multiplayer experiences is so wrong 😭
2024-12-28 23:44:30
2894
colsonisdead
Colson🧛🏾‍♂️🖤 :
Idc i want a with high graphic detail it looks like a movie
2024-12-30 20:04:29
0
willowleaf26
willowleaf :
WRONG: I'm a veteran game developer and the issue is with CEO's and Execs who aren't gamers coming from outside gamedev wanting to exploit everyone
2024-12-29 01:28:34
538
bot_adjacent
Not A Bot!!! :
This video is proof that mainstream media never really has any idea whats going on…this “yap session” basically missed a lot of key points
2024-12-28 22:52:34
1120
hashtagyourusername
Add your name :
Does this guy even game? The issue is developers over promising and under delivering. There is no innovation. Everyone is copy and pasting.
2024-12-29 02:09:27
875
heartlessnobody4
Heartless Nobody :
Art and Performance > Graphics
2024-12-28 21:24:44
748
bigdaddykyle69
Kyle McGriddle :
BOTW is proof that graphics don’t matter- it’s direction. Art-style and story have always out-weighed ‘good’ graphics/realism
2024-12-28 21:28:57
5657
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