@thewrap: #TheLastOfUs ✨ Neil Druckmann, co-creator and executive producer of 'The Last of Us,' discusses the challenges of adapting the game to the screen, explaining that while major events and the story’s essence must remain intact, the pacing differs between the game and the show. He also teases the stunning action and VFX scenes, revealing some incredible moments that are so realistic, viewers won’t believe they’re actually VFX.