@luxy_dev: 🚧 Devlog #1 – High Mobility Movement System (Extraction Shooter) I'm building an extraction shooter with a huge focus on fast, momentum-based movement. In this update, I showcase the player movement toolkit I've built in Unreal Engine 5, my custom momentum retention system, and how I'm using HUD and animations to give players better movement feedback. Next up: custom character models and animations in Blender! #### 🎮 Movement Abilities Included: ✔️ Wall Running ✔️ Wall Jumping ✔️ Crouching & ADS (even mid-movement) ✔️ Mantling & Ledge Grabs ✔️ Vertical Scaling & More 🔧 Built with: → Unreal Engine 5 → Blender (for modeling & animation) 📌 Follow the journey as I build this solo FPS project from the ground up! #GameDev #UnrealEngine5 #FPSGame #ExtractionShooter #IndieDev #MomentumBasedMovement #Devlog

luxy_dev
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Tuesday 15 April 2025 00:02:28 GMT
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