When project have milions of lines after 20 years of development, you start hating previous generation of engineers
2025-05-06 20:04:41
4338
_ :
also applies to my factorio playthroughs
2025-05-06 22:08:10
259
69lma0 :
when you get to 500k lines you feel you need to start over, but business reality will never allow for it. And the result would put you right back in square 1 anyway
2025-05-06 19:17:29
177
Monti :
Currently working with 10k+ lines in over 1k files. Spaghetti on top of spaghetti on top of spaghetti is so hard to solve simple issues lol but I do enjoy seeing comments from devs 10+ years ago..my favorite one was “holy shit it works”
2025-05-06 22:08:25
449
jfici :
And eventually it's not even your decisions, it's some random guy from 20 years ago who doesn't even work there anymore
2025-05-07 03:20:13
80
… :
What projects need 10k+ lines 😭 me over hear studying AI engineering and doing ML projects writing a 150-250 lines of code and I feel accomplished I even use AI to write the syntax 😭
2025-06-23 23:39:30
6
rm -rf /* :
been writing my saas platform for 20 years... millions of lines, 1000`s of files... I hate previous me often 💀
2025-05-06 21:24:41
68
RobotMan :
Currently over 100k lines and Expo did an update that pretty turned the app upside down
2025-05-07 12:59:21
31
cheekadam :
I once worked a company that wanted our group to review 8 million lines of code, i resigned 1 week later.
2025-05-06 23:31:26
124
DropDeadZed :
Did this guy work for Blizzard for 7 years?
2025-05-08 13:06:49
18
Solo developer :
Got 23k likes of code currently and surprisingly manageable, know where everything is off the top of my head
2025-05-07 08:51:12
7
Exodus :
Honestly the biggest annoyance is the larger the project gets the less helpful file structure or naming conventions get. Run out of nouns and consistency 💀😭
2025-05-08 01:50:17
46
DSTTRK :
80% of the problem comes form the other 20%
2025-05-06 21:20:28
29
Wurstwasser :
that's the difference between coding and software engineering.
with SE you hate the project from the first line of code. which is roughly 3 weeks after the first UML drawn
2025-05-06 20:56:22
93
drizzydrake :
I am currently working on a project of over 1 millions lines of code that i started from scratch. 3k+ of files. Group them by folders which makes its easy to navigate through them. The amount of times I went back fixing initial code is crazy 😂😂. I always say damn what was i thinking. There is a better way of doing it😂😂. The key as well is to microservice everything so that you code looks clean and have maybe 1k-2k lines of code per files instead files with massive lines of code
2025-06-24 19:37:15
4
emlongchupanh :
if the code was Java, the first checkpoint is 10k. No serious app in Java takes less than 10k lines
2025-05-07 09:42:07
10
syouske 💻📊🤖 :
hahaha max token of LLMs
2025-05-07 02:48:56
8
Fernando Lener :
So the trick is to keep it under 2k lines
2025-05-20 20:18:10
3
Treeboy1968 :
That's why you need experienced developers, not Vibe Coders. My current project is circa 80,000 lines and growing, and haven't needed to refactor any of it. That's 30+ years of experience in multiple languages that means you just have empathy on how your application needs to work. It also means you understand things like write the security and audit frameworks first and use them throughout rather than trying to retrofit after.
2025-05-27 11:27:43
7
Bigogo Clee :
imagine that one stubborn bug in line 7999 that often comes after updating
2025-05-29 19:47:12
3
user2419952287164 :
I manage two 100k line apps, LLM never make good decisions on such context.
2025-05-11 16:06:26
3
Nos.Biker :
That’s just an clean architecture & design issue
2025-08-03 18:58:42
1
davidmomoh499 :
80% of the problem comes from very poor project architecture and improper planning.
2025-07-22 23:13:13
1
Bryn :
Then you trash everything and start over
2025-06-04 22:42:08
1
tommymac5012 :
And this is why every agile project ultimately becomes a waterfall project. I’ve never seen a project longer than 3 months stay agile. 😂
2025-05-08 11:00:41
3
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