@duver.musiic: es una llama de amor que nos quema 🥺🥃#paratii #music #letrasdecanciones🎧🎶

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Friday 30 May 2025 04:12:53 GMT
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natalia_alej
Natalia❣️❣️ :
😍me encanta
2025-06-01 00:09:42
1
carmitatene
Carmita Tene :
A si es nunca te quiero perder peor ahora que ya tengo entre mi vida 😍
2025-06-03 20:03:24
0
esthefani897
Estefani 😍😘 :
q buena canción dios te bendiga siempre
2025-06-03 11:21:41
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yeiidypotossi
yeiidypotossi :
exelente canción... Hola 👋
2025-06-03 01:53:18
0
carmitatene
Carmita Tene :
Soy muy feliz contigo 😍
2025-06-03 20:03:48
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rubio6491
Rubio :
😢😢😢😢😢
2025-06-06 17:31:05
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user679852707
dianita🥰♥️ :
🥰🥰🥰
2025-06-02 21:33:07
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lizbeth.19803
Lizbeth @1980. :
🥰🥰🥰
2025-06-02 01:35:48
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mauricio.cadena19
Mauricio cadena :
🥰
2025-06-01 19:58:18
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andres365478123980785
Andrés inca N :
👍👍👍
2025-05-31 13:35:16
0
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Obscure Bowser Haxdash Kill #ssbm #bowser #melee  Haxdash is an advanced movement technique in Super Smash Bros. Melee, named after the player Hax$. It uses invincible ledgedashes to repeatedly refresh invulnerability while controlling stage presence. The core of the technique is precise ledgedash timing: from the ledge, you drop, double jump toward stage, and perform an airdodge diagonally toward the ground at just the right angle so that your character grabs the ledge again. The process is frame-tight — the angle must be sharp enough to regrab, but shallow enough that you don’t fastfall to your death. When mastered, this allows you to stay near the ledge indefinitely with almost constant invincibility, which is oppressive for opponents trying to pressure you from onstage. At its highest execution level, Haxdash lets a player create a wall of invincibility. Because you regrab the ledge on every cycle, your invulnerability from the ledge refreshes over and over. Done fast enough, the gap between losing invincibility and regrabbing is so small that it’s effectively unpunishable. This transforms the ledge from a defensive retreat into an offensive tool: you can bait opponents to commit to unsafe ledgetraps, threaten instant ledgedash attacks (e.g., invincible shine, grab, or up-smash with Fox), or simply stall until they overextend. Top-level Fox mains like Hax$ and Mew2King used this to force opponents to respect ledge play instead of freely corner-trapping them. The difficulty lies in consistency. The timing window for a frame-perfect ledgedash into a regrab is tiny, and missing by even a few frames can mean an airdodge onstage (getting punished) or an SD. Characters with faster jumps and lower airdodge lag, like Fox and Falco, have the most practical Haxdashes, while slower characters usually cannot create a seamless chain. In competitive play, Haxdash is both a defensive resource and a mental pressure tool — its threat changes how opponents space near the ledge, giving you breathing room and forcing them to commit less safe options. Mastering it effectively weaponizes the ledge, turning what was once a corner disadvantage into a neutral reset or even a winning position. #smashmelee #ssbmemes #gamingshort #supersmashbros #nintendo #ludwig #aura #fox #mariobros #gaming #fyp #smashbrosclips #dbz #smashmemes #ganon #aurafarming
Obscure Bowser Haxdash Kill #ssbm #bowser #melee Haxdash is an advanced movement technique in Super Smash Bros. Melee, named after the player Hax$. It uses invincible ledgedashes to repeatedly refresh invulnerability while controlling stage presence. The core of the technique is precise ledgedash timing: from the ledge, you drop, double jump toward stage, and perform an airdodge diagonally toward the ground at just the right angle so that your character grabs the ledge again. The process is frame-tight — the angle must be sharp enough to regrab, but shallow enough that you don’t fastfall to your death. When mastered, this allows you to stay near the ledge indefinitely with almost constant invincibility, which is oppressive for opponents trying to pressure you from onstage. At its highest execution level, Haxdash lets a player create a wall of invincibility. Because you regrab the ledge on every cycle, your invulnerability from the ledge refreshes over and over. Done fast enough, the gap between losing invincibility and regrabbing is so small that it’s effectively unpunishable. This transforms the ledge from a defensive retreat into an offensive tool: you can bait opponents to commit to unsafe ledgetraps, threaten instant ledgedash attacks (e.g., invincible shine, grab, or up-smash with Fox), or simply stall until they overextend. Top-level Fox mains like Hax$ and Mew2King used this to force opponents to respect ledge play instead of freely corner-trapping them. The difficulty lies in consistency. The timing window for a frame-perfect ledgedash into a regrab is tiny, and missing by even a few frames can mean an airdodge onstage (getting punished) or an SD. Characters with faster jumps and lower airdodge lag, like Fox and Falco, have the most practical Haxdashes, while slower characters usually cannot create a seamless chain. In competitive play, Haxdash is both a defensive resource and a mental pressure tool — its threat changes how opponents space near the ledge, giving you breathing room and forcing them to commit less safe options. Mastering it effectively weaponizes the ledge, turning what was once a corner disadvantage into a neutral reset or even a winning position. #smashmelee #ssbmemes #gamingshort #supersmashbros #nintendo #ludwig #aura #fox #mariobros #gaming #fyp #smashbrosclips #dbz #smashmemes #ganon #aurafarming

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