@_smhvcp: Napapangiti nanaman ako, at ikaw ang dahilan nito, Bunabalik ang kulay ng aking mundo! ✨✨✨ @itswilbertross @beabineneonline #goldensceneryoftomorrow #wilbea #trending #songs #lyrics

_smhvcp
_smhvcp
Open In TikTok:
Region: PH
Monday 29 December 2025 07:40:38 GMT
557941
90893
103
9995

Music

Download

Comments

cthrzzfrts
rizz :
2026-02-07 09:45:03
555
ywreoi
jd :
reminds me of viarkinnnn
2026-01-03 07:33:11
119
aerum_07
🦖 :
2026-02-09 17:58:29
164
nharia.5885
nharia4531 :
napapangiti at kinikilig sa wilbea always at ganda ng song bagay sa kanila pag naririnig gsot ang nasa isip di nawawala at almost na edit sa kanila grabe magnetic golden couple kakaibey😍😍😍
2025-12-29 14:00:05
47
ismxvzha
Lovablemisha :
Para bang nag flashback sakin ang viarkin
2026-02-11 12:13:39
110
jenicademesa04
️Nicaaa:)💙 :
ngiti- reminds me of viarkin panaginip- reminds me of wilbea
2026-02-22 05:22:31
11
urfav.johnn_
Johnn⋆.𐙚 ̊ :
2026-02-15 23:49:37
75
andra_grasya
andra_grasya :
This song reminds me of Wilbea. Always will, always have. 🥹🧡
2026-02-01 12:40:14
20
_sugarplumxoxo_
￴ ￴￴ ￴￴ ￴￴ ￴￴ ￴￴ ￴￴ ￴￴￴￴ ￴￴ ￴ :
2026-02-21 05:38:11
9
jade_benitezz
jade_jd :
vs Yung napapa ngiti:
2026-03-25 07:30:55
5
jhai_jhai29
Jhai!? :
fr! na napapangiti ako every sabado! 😝
2026-02-14 16:21:49
7
veraa_luvsyooo
ASHHHH :
i miss themm😭😭
2026-03-14 06:52:31
10
welbea1
my forever welbea :
ang sweet nila
2026-03-18 13:26:05
5
tytwigs
Grey Wigs🩶 :
Napapaiyak na ako hindi na napapangiti sakit na ng mga episode nila via at larkin😭
2026-01-09 17:31:49
12
lts_cole3
ᵖˡˢCole :
2026-01-19 06:41:10
20
mwah.margaux
𝐎𝐫𝐜𝐡𝐢𝐝♥︎ :
2026-04-17 14:12:27
1
andreivera
Account not found. :
Bakit pag naririnig ko tong kantang to? sila Bea at Wilbert yung nasa isip ko?😭
2026-02-22 07:29:13
7
sweetgurl554
mommyninayla :
2026-03-02 05:14:01
9
azrine33
hashreen り :
2026-03-24 07:16:13
1
czoe.abano
𝓒𝔃𝓸𝓮𐙚 :
Ako kapag naririnig toh:🙂
2026-01-05 04:18:17
4
_joaquinjahnel_
vyecii :
Me every time I see him.
2026-03-27 05:47:51
1
zoezyre
Zoe Zyre :
my favorite song🥹
2026-01-29 08:17:19
3
torpe_malala
azeii :
ayoko na😭
2026-01-29 14:45:03
2
_smhvcp
_smhvcp :
olats may mini-ment sila
2026-02-11 15:59:22
2
To see more videos from user @_smhvcp, please go to the Tikwm homepage.

Other Videos

Budda phonk lowk genuinely slaps 😭😭😭🙏 #limbuscompany #projectmoon #limbus  . . . . . . . . . . . . . . . . . . . . . . .. . . . . . Limbus Company centers around turn-based combat stages that come in focused and non-focused varieties. During a turn, enemies select a Skill from their Skill Deck while player units will have two of their Skills made available in the Skill Dashboard that the player can select from. Each Skill comprises of several aspects including a Base Power number, Attack Type, Sin Affinity, and at least one Coin. Coins have their own numbers (positive or negative) which can adjust the final number of a Skill when used. When two units play Skills against each other, a Clash occurs, where each unit will flip all of the coins on their Skill, with the Skill that tosses the lower number losing a Coin. Clashes continue until one unit has lost all of their Coins. In a Clash between two Attack Skills, the other unit will attack the losing unit with the rest of the Coins on their respective Skill. Battles will continue until one side's units have been defeated, when the player passes a win or lose condition, or when the battle has passed 100 turns. Alongside Skills, all Sinners have access to E.G.O, powerful attacks that can be activated and used at the expense of E.G.O Resources gained from using Skills as the battle progresses. All Skills and E.G.O have their own attributes and may afflict their targets with status effects. All Sinners have a variety of Identities that can be gained either via Extraction or from the Dispenser. Each Identity has its own unique Skill Deck and varying Resistances against different Sin Affinities and Attack Types. These attributes differ even between Identities belonging to the same Sinner. Strategizing and taking advantage of the Attack Type and Sin Resistances between both ally and enemy units is vital for optimizing gameplay if the player chooses to do so.
Budda phonk lowk genuinely slaps 😭😭😭🙏 #limbuscompany #projectmoon #limbus . . . . . . . . . . . . . . . . . . . . . . .. . . . . . Limbus Company centers around turn-based combat stages that come in focused and non-focused varieties. During a turn, enemies select a Skill from their Skill Deck while player units will have two of their Skills made available in the Skill Dashboard that the player can select from. Each Skill comprises of several aspects including a Base Power number, Attack Type, Sin Affinity, and at least one Coin. Coins have their own numbers (positive or negative) which can adjust the final number of a Skill when used. When two units play Skills against each other, a Clash occurs, where each unit will flip all of the coins on their Skill, with the Skill that tosses the lower number losing a Coin. Clashes continue until one unit has lost all of their Coins. In a Clash between two Attack Skills, the other unit will attack the losing unit with the rest of the Coins on their respective Skill. Battles will continue until one side's units have been defeated, when the player passes a win or lose condition, or when the battle has passed 100 turns. Alongside Skills, all Sinners have access to E.G.O, powerful attacks that can be activated and used at the expense of E.G.O Resources gained from using Skills as the battle progresses. All Skills and E.G.O have their own attributes and may afflict their targets with status effects. All Sinners have a variety of Identities that can be gained either via Extraction or from the Dispenser. Each Identity has its own unique Skill Deck and varying Resistances against different Sin Affinities and Attack Types. These attributes differ even between Identities belonging to the same Sinner. Strategizing and taking advantage of the Attack Type and Sin Resistances between both ally and enemy units is vital for optimizing gameplay if the player chooses to do so.

About