hugo, só isso mesmo :
{ "FFlagHandleAltEnterFullscreen Manually": "False". "DFintDebugFRMQualityLevel Override": "1", "FFlagDisable PostFx": "True", "Fint Terrain ArraySliceSize": "0", "FintRenderShadowintensity": "0", "DFFlagDebugRenderForce Technology Voxel": "True", "DFFlag Texture Quality OverrideEnabled": "True", "DFint Texture Quality Override": "0", "DFint TaskScheduler TargetFps": "60", "FFlagDebugGraphics PreferD3D11FL10": "True", "FintDebug ForceMSAASamples": "1", "DFintPerformanceControlTextureQualityBestUtility": "-1". "FFlagDebugSkyGray": "true", "DFFlag Debug PauseVoxelizer": "True", "FFlagDebugGraphics PreferD3D11": "True". "FintDebug TextureManager SkipMips": "-1", "FFlag NewLightAttenuation": "True", "DFFlag DisableDPIScale": "True", "FFlag Debug DisplayFPS": "True", "FintRomarkStartWithGraphic QualityLevel": "1" }
2026-03-09 20:00:46