@rosetmimi: Pâté chaud😋🤤😋🤤😋#benintiktok🇧🇯 #usa #fyp #gouter #paté

Roset vertu🇧🇯✈️🇺🇸
Roset vertu🇧🇯✈️🇺🇸
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Region: US
Saturday 07 February 2026 22:26:18 GMT
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mavie4490
mavie :
Quel levure svp?
2026-04-16 23:07:21
0
valdo4071
valdo :
🥰🥰🥰 merci pour votre gentillesse
2026-02-08 06:06:49
1
01zama9
Zama :
C'est Quoi mélange verte là ?!
2026-02-08 14:06:04
0
chezsoicookingandmarket
Chez Soi Cooking And Market :
J'ai l'eau à la bouche, si je pouvais l'avoir de suite tout chaud
2026-03-12 15:10:40
1
syntychebonnie
syntyche Bonnie🇧🇯🇫🇷 :
Quelle levure svp? Et quelle mesure exactement pour la farine puisque les tasses diffèrent souvent merci
2026-02-09 16:50:06
0
1990arike2
monkol :
Merci pour la recette
2026-02-08 08:13:18
4
ashley233548
Ashley23 :
une tasse de farine est égale à combien de gram ?
2026-03-29 05:57:08
0
alidaazai
woraola :
j'ai besoin de pâte ?
2026-03-11 13:50:56
0
esperance19256
Esperance :
très bon
2026-03-07 13:44:45
1
jaele190
jaele :
cc merci beaucoup
2026-02-09 14:38:29
0
christinelokosso5
Christine LOKOSSOU :
Merci bien ❤
2026-02-08 23:11:07
0
m.new.beginning
M new beginning :
🥰🥰🥰
2026-03-28 05:49:36
0
fatoumata.sanogo071
Fatoumata Sanogo :
🥰
2026-03-07 10:34:45
0
ayabaakakpo
Ayaba Akakpo :
🥰🥰🥰
2026-02-12 17:22:23
0
amelegnonsou
AMÉLÉ :
🥰🥰🥰
2026-02-12 03:23:30
0
tchotchoamaglidzess9u
tchotchoamaglidzess9u :
🙏🙏🙏
2026-02-12 01:08:26
0
magerite.gnarigo6
magerite gnarigo :
👍👍👍
2026-05-22 01:33:52
1
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MOMMY GAVE ME PERMISSION TO USE THE C-WORD JUST THIS ONCE❗️❗️❗️❗️❗️❗️ #limbuscompany #projectmoon #limbus  . . . . . . . . . . . . . . . . . . . . . Limbus Company centers around turn-based combat stages that come in focused and non-focused varieties. During a turn, enemies select a Skill from their Skill Deck while player units will have two of their Skills made available in the Skill Dashboard that the player can select from. Each Skill comprises of several aspects including a Base Power number, Attack Type, Sin Affinity, and at least one Coin. Coins have their own numbers (positive or negative) which can adjust the final number of a Skill when used. When two units play Skills against each other, a Clash occurs, where each unit will flip all of the coins on their Skill, with the Skill that tosses the lower number losing a Coin. Clashes continue until one unit has lost all of their Coins. In a Clash between two Attack Skills, the other unit will attack the losing unit with the rest of the Coins on their respective Skill. Battles will continue until one side's units have been defeated, when the player passes a win or lose condition, or when the battle has passed 100 turns. Alongside Skills, all Sinners have access to E.G.O, powerful attacks that can be activated and used at the expense of E.G.O Resources gained from using Skills as the battle progresses. All Skills and E.G.O have their own attributes and may afflict their targets with status effects. All Sinners have a variety of Identities that can be gained either via Extraction or from the Dispenser. Each Identity has its own unique Skill Deck and varying Resistances against different Sin Affinities and Attack Types. These attributes differ even between Identities belonging to the same Sinner. Strategizing and taking advantage of the Attack Type and Sin Resistances between both ally and enemy units is vital for optimizing gameplay if the player chooses to do so.
MOMMY GAVE ME PERMISSION TO USE THE C-WORD JUST THIS ONCE❗️❗️❗️❗️❗️❗️ #limbuscompany #projectmoon #limbus . . . . . . . . . . . . . . . . . . . . . Limbus Company centers around turn-based combat stages that come in focused and non-focused varieties. During a turn, enemies select a Skill from their Skill Deck while player units will have two of their Skills made available in the Skill Dashboard that the player can select from. Each Skill comprises of several aspects including a Base Power number, Attack Type, Sin Affinity, and at least one Coin. Coins have their own numbers (positive or negative) which can adjust the final number of a Skill when used. When two units play Skills against each other, a Clash occurs, where each unit will flip all of the coins on their Skill, with the Skill that tosses the lower number losing a Coin. Clashes continue until one unit has lost all of their Coins. In a Clash between two Attack Skills, the other unit will attack the losing unit with the rest of the Coins on their respective Skill. Battles will continue until one side's units have been defeated, when the player passes a win or lose condition, or when the battle has passed 100 turns. Alongside Skills, all Sinners have access to E.G.O, powerful attacks that can be activated and used at the expense of E.G.O Resources gained from using Skills as the battle progresses. All Skills and E.G.O have their own attributes and may afflict their targets with status effects. All Sinners have a variety of Identities that can be gained either via Extraction or from the Dispenser. Each Identity has its own unique Skill Deck and varying Resistances against different Sin Affinities and Attack Types. These attributes differ even between Identities belonging to the same Sinner. Strategizing and taking advantage of the Attack Type and Sin Resistances between both ally and enemy units is vital for optimizing gameplay if the player chooses to do so.

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