@manuel_bonell: Cellular Compression Effect in Houdini ✨ Here is how I created this proximity-driven expansion: · Start with a random 2D circle arrangement. · Use a Solver SOP + Point VOP to calculate distances to neighbors. · Iteratively limit growth as circles get closer to each other. · Stop expansion upon contact to form these organic "squashed" structures. Perfect for procedural patterns and experimental motion design. #houdini #sidefx #digitalart #motiongraphics #vfx