@artofjhill: The secret to realistic pore detail most character artists skip. Instead of hand-sculpting every pore, use ZBrush's noise system with a pore map on automatic UVs. Then let the cloth brush do what skin actually does: compress, pinch, and wrinkle naturally. Real skin reference from macro photography makes all the difference. The detail isn't random, it follows muscle compression and aging, and now your sculpt can too. #zbrush #characterart #3dsculpting #characterartist #zbrushtutorial
does that mean that you use the mesh that is retopolised and has already baked normals on UV (made in Maya probably?) to continue working in zbrush to make pores?
sorry if the question is tangled
2026-03-16 14:46:12
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OzuEggz :
🥰🥰🥰
2026-03-21 07:06:34
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user4507744481654 :
🥰🥰🥰
2026-08-10 04:39:44
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realoGames :
I need to learn sculpting from scratch😭
2026-03-15 12:30:44
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