@thomas_voland: All recent recordings have one missing fan on the rig, so today I plan to install it, and hopefully the second wind simulator will be finished soon (I need to connect it to Arduino, configure, and print some case). How I made this motion rig working with Overwatch: I mapped the gamepad to two joysticks and connected them to the motion rig and to the wind simulator (the speed of fans is based on the speed of movement in the game to feel the movement). There is also a bass shaker under the seat to feel gunshots, engine vibrations, etc. When I start boosters, there is a similar haptic effect to shifting gears in a racing car. Overwatch doesn’t have any telemetry for 3rd-party apps, but mapping joysticks to movement and the bass shaker based on audio works very well, especially after a few days of playing this way and tweaking settings. A VR headset is used as a huge curved screen. I don’t know how to play DVa, so 1 am learning now in Quick Play. #overwatch #quest3 #dva

Thomas Voland
Thomas Voland
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Thursday 19 March 2026 11:13:46 GMT
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llogint
Ɛ> logint <3 :
For no reasone
2026-03-20 07:40:42
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