@connorgallic: at gtc 2026 nvidia announced dlss 5 — the next generation of its deep learning super sampling technology. dlss 4.5 launched in january with dynamic multi-frame generation. dlss 5 takes it further with ai generating frames that were never actually rendered by your hardware. your gpu does the heavy lifting on key frames and the neural network fills in everything between them. huang called it "the future of real-time rendering." the game running on your screen is increasingly a collaboration between silicon and ai prediction. the line between what your computer calculated and what ai imagined is disappearing. and most gamers won't notice the difference. #nvidia #dlss5 #gaming #artificialintelligence #connorgallic

Connor Gallic
Connor Gallic
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Friday 20 March 2026 12:10:47 GMT
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ratcuram
Ghjk258 :
won't that make hella input lag? like if you can force a fighting game to do it it for an opponent but not yourself you would have a like five frame advantage
2026-03-20 12:47:12
3
dragonasks
dragonasks :
was it ever real to begin with?
2026-03-23 05:49:21
0
slamamna212
Sam :
Frame gen came with DLSS 3 , why you lying lmao
2026-03-20 17:08:20
0
jstnpckrll
Professional Degenerate :
This is wild 👀
2026-03-21 19:52:09
0
unocardsunfortunately
unocardsunfortunately :
Yea it looks so idk unreal 🧐
2026-03-20 12:13:53
0
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