@artofjhill: The difference texturing can make to your 3D Character. This helmet went from a raw bake to a complete texture pass using the workflow I break down in my full 3 hour 19 minute texturing tutorial on YouTube. Covering metal, paint, fabric, cables, and visor glass. Using @brekithors helmet. If you want to follow along, I put together a free asset pack with the blank Substance Painter scene, my finished scene for reference, decals, and my Unreal Engine export presets. Find it at characterclass.com/heltmet Send this to a character artist who needs to see what texturing actually does 👇 #substancepainter #characterart #3dcharacter #gamedev #texturing