@mrlewisblogsgaming: I got early access to SAROS and spoke to the devs… 👀 I got to play 3 hours a month before release and sat down with Abebe Tinari (Lead Game Designer) and Khalil Osaimi (Senior Narrative Designer, Cinematics) to break down what makes this game so unique. From: – No difficulty settings – A world that evolves every time you die – Characters shaped by the Eclipse – And what it’s like designing gameplay around the DualSense This one feels very different… 👀 Are you ready for SAROS? A huge thank you to Housemarque & @PlayStation for this amazing opportunity, I think you can tell I had the best time! #Saros #gaming #ps5#ps5medev #tiktokgaming