@christopher_lyrxcs: #jbalvin #jowellyrandy #bonita #musica #parati

𝘾𝙝𝙧𝙭𝙨 𝙇𝙮𝙧𝙞𝙘𝙨
𝘾𝙝𝙧𝙭𝙨 𝙇𝙮𝙧𝙞𝙘𝙨
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Region: VE
Sunday 12 April 2026 23:08:47 GMT
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alex1_921
KRUPSKAIA :
quien es el gorra roja 🫦?
2026-04-16 21:08:53
537
kriskobain
Marolin Martínez :
pregunta el del medio es shein Balvin ?
2026-06-08 13:25:53
29
arlettegaytan0
arlette20_06 :
j balvin
2026-04-18 03:13:49
42
p1nkaliousss_
p1nkaliousss_ :
Y como se llama en el medio
2026-06-07 23:49:30
6
bellai_parra
isabella🧸🎀 :
2026-04-13 16:40:56
51
999_dinero_999
🩴LD_DINERO_₹₹_🩴 :
jbalvin en sus 90s
2026-04-14 00:43:00
82
julianweee7
Julián_Flores🫶🏻 :
nombre de la canción?
2026-04-19 00:55:42
6
tio_cash2003
Tío James Earl Cash :
soy el único que vió la referencia ajajaja
2026-05-21 21:30:30
2
dayas4181
dayas :
eso escuché antes y no sabía quién lo cantaba pero cuando era mi cantante favorito recién me di cuenta que era el mismo
2026-05-15 00:34:25
2
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Day 21 @mr.broke26 Care to explain yourself??? Follow can coomment for your own car to be raced around the nurinburgring! #cars#wheelspin #automationgame  Automation is a car company simulation game focused on engineering depth and business strategy. Developed by Camshaft Software, it allows players to design engines and vehicles from scratch while running an automotive company across multiple decades. Unlike arcade racing games, Automation emphasizes technical realism, economic decision-making, and the trade-offs engineers face in real-world vehicle development. At its core, the game revolves around two main systems: the Engine Designer and the Car Designer. In the Engine Designer, players configure everything from bore and stroke to cam profiles, valve springs, fuel systems, and exhaust tuning. The simulation models airflow, combustion behavior, torque curves, reliability, emissions, and production cost. Small changes—like intake runner length or compression ratio—can significantly alter where an engine makes power. This depth is why high-performance builds, such as a 10,000 rpm naturally aspirated engine, require careful tuning rather than simply maximizing every slider. The Car Designer builds on that foundation. Players choose chassis materials, suspension types, drivetrain layouts, safety systems, and interior features. Each decision affects handling, comfort, reliability, and manufacturing cost. The game’s economic layer ties everything together: vehicles must appeal to market demographics, remain profitable, and meet regulatory standards across different eras. One of Automation’s most unique features is its integration with BeamNG.drive. Cars designed in Automation can be exported directly into BeamNG, where they become fully driveable with realistic physics. This connection transforms Automation from a design simulator into a complete engineering-to-driving experience. Overall, Automation stands out because it blends mechanical engineering, business management, and creativity. It rewards experimentation and teaches players how interconnected engine tuning, vehicle dynamics, and market positioning truly are. Whether building economy commuters or 600-horsepower race engines, success comes from understanding systems—not just maximizing numbers.
Day 21 @mr.broke26 Care to explain yourself??? Follow can coomment for your own car to be raced around the nurinburgring! #cars#wheelspin #automationgame Automation is a car company simulation game focused on engineering depth and business strategy. Developed by Camshaft Software, it allows players to design engines and vehicles from scratch while running an automotive company across multiple decades. Unlike arcade racing games, Automation emphasizes technical realism, economic decision-making, and the trade-offs engineers face in real-world vehicle development. At its core, the game revolves around two main systems: the Engine Designer and the Car Designer. In the Engine Designer, players configure everything from bore and stroke to cam profiles, valve springs, fuel systems, and exhaust tuning. The simulation models airflow, combustion behavior, torque curves, reliability, emissions, and production cost. Small changes—like intake runner length or compression ratio—can significantly alter where an engine makes power. This depth is why high-performance builds, such as a 10,000 rpm naturally aspirated engine, require careful tuning rather than simply maximizing every slider. The Car Designer builds on that foundation. Players choose chassis materials, suspension types, drivetrain layouts, safety systems, and interior features. Each decision affects handling, comfort, reliability, and manufacturing cost. The game’s economic layer ties everything together: vehicles must appeal to market demographics, remain profitable, and meet regulatory standards across different eras. One of Automation’s most unique features is its integration with BeamNG.drive. Cars designed in Automation can be exported directly into BeamNG, where they become fully driveable with realistic physics. This connection transforms Automation from a design simulator into a complete engineering-to-driving experience. Overall, Automation stands out because it blends mechanical engineering, business management, and creativity. It rewards experimentation and teaches players how interconnected engine tuning, vehicle dynamics, and market positioning truly are. Whether building economy commuters or 600-horsepower race engines, success comes from understanding systems—not just maximizing numbers.

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