juxhdyydyd :
local ZERO_GRAV_FORCE = Vector3.new(0, workspace.Gravity, 0)
local playerName = game.Players.LocalPlayer.Name
local playerAircraft = workspace[playerName.." Aircraft"]
local sametbabaAircraft = playerAircraft
local function zeroGrav2(part)
if part:FindFirstChild("BodyForce") then
return
end
local temp = Instance.new("BodyForce")
temp.Force = part:GetMass() * ZERO_GRAV_FORCE
temp.Parent = part
end
local balls = {}
for _, model in ipairs(sametbabaAircraft:GetDescendants()) do
if model:IsA("Model") and model.Name == "BlockStd" then
for _, part in ipairs(model:GetDescendants()) do
if part:IsA("BasePart") and not part.Anchored then
zeroGrav2(part)
end
end
end
end
for i,v in pairs(sametbabaAircraft:GetChildren()) do
if v:IsA("Model") and v.Name == "Camera" and v.BlockStd.Color == Color3.fromRGB(10, 0, 0) then
beam1 = v.BlockStd
end
end
for i,v in pairs(sametbabaAircraft:GetChildren()) do
if v:IsA("Model") and v.Name == "Camera" and v.BlockStd.Color == Color3.fromRGB(11, 0, 0) then
beam2 = v.BlockStd
end
end
for i,v in pairs(sametbabaAircraft:GetChildren()) do
if v:IsA("Model") and v.Name == "Camera" and v.BlockStd.Color == Color3.fromRGB(12, 0, 0) then
beam3 = v.BlockStd
end
end
for i,v in pairs(sametbabaAircraft:GetChildren()) do
if v:IsA("Model") and v.Name == "Camera" and v.BlockStd.Color == Color3.fromRGB(13, 0, 0) then
beam4 = v.BlockStd
end
end
for i,v in pairs(sametbabaAircraft:GetChildren()) do
if v:IsA("Model") and v.Name == "Camera" and v.BlockStd.Color == Color3.fromRGB(14, 0, 0) then
beam5 = v.BlockStd
end
end
local function align(Part0, Part1, res)
local att1 = Instance.new("Attachment")
att1.Orientation = Vector3.new(0, 0, 0)
att1.Position = Vector3.new(0, 0, 0)
att1.Archivable = true
local att0 = att1:Clone()
local ap = Instance.new("AlignPosition", att0)
ap.ApplyAtCenterOfMass = true
ap.MaxForce = 9e9
ap.MaxVelocity = 9e9
ap.ReactionForceEnabled = false
ap.Responsiveness = res
ap.RigidityEnabled = false
local ao = Instance.new("AlignOrientation", att0)
ao.MaxAngularVelocity = 9e9
ao.MaxTorque = 9e9
ao.Primary
2026-06-27 07:24:06