Jukata☦️ :
Since the mid 2000s, one of the many complaints levelled at the 3D Sonic the Hedgehog games is that they have unnecessarily convoluted stories. While this may be true for some of the games (notable offenders being Shadow the Hedgehog and Sonic 06), what some outsiders to the series may not realise is that although the core conflict of the original 90s platformer Sonic games has always been simple and effective (Eggman’s being a rude dude, sort him out Sonic), they are actually steeped in a surprising amount of lore and world building which the series’ developers unfortunately seems to have forgotten in recent years. In this handy dandy guide, I’m going to rattle off each of the game’s backstories in what I believe to be a chronological order. Of course the chronology isn’t officially confirmed, but what’s important here is the story we don’t necessarily see in the games, so let’s get started:
#1: Sonic the Hedgehog – SEGA Master System/Mega Drive/Game Gear (1991)
The game where it all began, or not as the case may be, since the Japanese manual tells us that this is not the first conflict between Sonic and Eggman, as Eggman’s opening dialogue states that “Thanks to him [Sonic] my great plans are always laid to waste!”
As for the story proper, we follow Sonic, a nomad born on Christmas Island, visiting South Island, one of his favourite sightseeing areas, when he notices that all the wildlife has been enslaved by Eggman for the purpose of digging up the island to find the elusive Chaos Emeralds, powerful gemstones that give life to all life and allegedly the means by which South Island is able to mysteriously move at all times, never staying in one place.
Since this was the first game in the franchise and was more or less a simultaneous release between platforms (give or take a few months), the story doesn’t deviate between the 8-bit and 16-bit versions of the game, unlike the next instalment…
#2: Sonic the Hedgehog 2 – SEGA Mega Drive (1992)
Despite the fact the 8-bit version of Sonic 2 came out a month before its Blast Processing counterpart, the Japanese manual explicitly details
2026-04-24 23:55:14