3. Set the value as "1"
4. Turn off all the switches other than "Check"
5. Make a branch named "off" that has an animation and turns off the green VFX and night goggles. To do this, set the green effect and the night goggle nodes to have a visual tag as "nightvision", then place a "Cancel" VFX with the visual tag "nightvision" where you want the effects to stop.
6. At the end of the "Off" branch, put a tag block that has the tag as "nightvision" and put the value as "0". Turn off all the switches and keep on "Set"
7. Back in the default branch, at the very end of the nodes, put a tag node that also has "nightvision" as the tag. Set the value to "1". Turn off all the switches and put "set".
2026-05-04 12:37:40
2
tertenlm :
you have potential
2026-05-05 00:23:01
0
Bách🐧 :
cool
2026-05-04 11:38:55
0
unknown :
pls tut😭🙏💔
2026-05-04 09:26:30
0
★~RETRO~★ :
lwk after nerf medkit, im pretty sure that is balanced enough and now im stuck with night vision for assualt (also im lazy to put sledge hammer because i suffering enough for tag, vfx, stx and mesh 💔🥀)
2026-05-04 08:59:00
0
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