I’ve played this game actively for 1505 days and truly fell in love with it at first. The world, music, and characters are amazing, but over time the developers have become increasingly focused on monetization. It feels like rewards for free-to-play players are slowly being reduced, while newer characters are intentionally designed to depend on specific 5-star supports or teammates just to perform properly.
Now it often feels like pulling one character is not enough anymore — if you want that character to actually clear endgame content comfortably, you are pushed to pull multiple additional limited 5-star characters as well. After 1505 days of playing, I’ve spent around $500 on the game and honestly feel like I received very little value in return. I can only imagine how frustrating this must feel for players who cannot spend money at all.
The game increasingly encourages gambling-like spending habits instead of rewarding long-term dedication and loyalty from its player base. Every update seems to offer less free content and more pressure to spend. I cannot recommend this game to new players in its current state.
2026-05-13 19:45:18
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jiaa?! || 🍬⭐️ || :
WOWA
2026-05-14 05:28:51
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FairFlame :
My apologies
Playable Capitano when?✨
2026-05-13 15:28:34
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麻薯🔥(偏愛達達利亞版) :
好美😱😱💋💋🫶🫶
2026-05-13 10:23:54
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⋆. 𐙚 ˚ Keonho ˚ 𐙚 .⋆ :
洛恩=夜晚的葉洛亞 尼可=媽媽!
2026-05-13 11:19:14
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໒꒰ྀི ꜱᴜɴᴀᴍɪ ꒱ྀི১ :
First
2026-05-13 10:03:48
0
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