but what if i need high resolution at output can i somehow achieve this in blender with compositing nodes or i need other software? I tried scale + pixelate nodes but pixelate smoothing the pixels so bad
2026-07-04 14:17:21
0
Twelve (Aqua) :
IT'S! T! V! TIIIIME!
2026-06-14 11:26:52
4
resonant.solutions :
would look tight with color quantizing and Bayer dithering 😍
2026-06-30 01:01:08
2
Lurni :
just use the pixelation effect in the render editor ✌️✌️💔
2026-06-27 18:14:54
5
axelei :
You will also need to play with shading a bit to constrain number of colors
2026-05-29 08:41:13
0
jh12world :
looks like a pokemon nice
2026-07-01 18:45:40
1
TomaszP :
Thanks you😎😎
2026-06-22 18:53:37
0
OzuEggz :
🥰🥰🥰
2026-07-07 11:43:40
0
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