@webloved: How I build with Claude 👇 Academy in bio 🔗 Video autoplay muted loop with CSS mix-blend-mode screen makes smoke float over any dark background GSAP ScrollTrigger swaps entire scene environments on scroll from smoke to architecture in one transition Three.js environment map reflects real architecture lighting onto the 3D G-Wagon surface automatically CSS backdrop-filter blur creates the frosted glass rewards widget without any image assets Particle system via Three.js Points geometry simulates smoke drift with randomized velocity vectors Scene swap on scroll uses GSAP timeline with opacity 0 to 1 cross-dissolve between two WebGL scenes CSS perspective transform on the hero text creates that distorted entering-a-new-world feeling instantly Save this if you want a product site that feels like walking into a movie 🚗 #claude #buildinpublic #webdesign #3d #fyp