@farzamplays: Alien Isolation 2 is scarier than the first one… #alienisolation #alien #horrorgame

Farzam (Redberry)
Farzam (Redberry)
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Saturday 06 June 2026 09:43:20 GMT
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eqwillibrium
EqWillibrium :
I am legit more excited for this than GTA 6
2026-06-06 10:06:10
26
legendarymonke_2
Luminary Mohg :
4/10 too many aliens
2026-06-06 11:06:28
12
beefcakebuster
Kon :
I think the ship is the Gemini lab we ejected in the first game
2026-06-06 15:33:09
0
dadadangaropaaaa
paleolover⚛️ :
i really hope we gonna see more alien like in alien Earth that would be super cool
2026-06-06 15:50:36
0
iamacrrbordbox
thatonebox :
2026-06-06 15:23:17
0
wtsclip
worththescroll67 :
cant wait breeh
2026-06-06 14:32:51
0
tainttickler2.05
~𝓝𝓲𝓰𝓱𝓽𝓼𝓱𝓪𝓭𝓮~ :
Theres gonna be another😭
2026-06-06 11:20:34
0
orewa_blue0
M3MO_ᵗᵉᵐᵖˡᵃᵗᵉˢ66 :
FIRST OMGGG
2026-06-06 09:45:56
0
alolikehalo
Alo :
This might be the gta6 killer
2026-06-06 12:06:08
0
lonecrusaderwolf82
lonecrusaderwolf82 :
Aww no pulse rifle this time then 🥺🥺🥺😂
2026-06-06 14:49:36
0
user791664983
Good Man :
ts looks ahh
2026-06-06 14:51:23
0
alieniso
alieniso :
@alieniso: The setting is Kurosaki Station. Weyland-Yutani outpost on a remote storm-ravaged colony world. Roughly 50/50 surface and station interior. No spacesuit, no clunky traversal. Most crafting resources are outside so the surface is never optional. Amanda is in the game but not the protagonist. New lead is a corporate employee sent in under duress. Weyland-Yutani has a leash on the whole situation from scene one. The Xenomorph is the same creature Amanda jettisoned on Project KG348. Everything you learned on Sevastopol gets you killed here. Lockers are useless. The flamethrower doesn't work like it used to. Electricity is the new fire, and even that only staggers it. Triggering a failure in a flooded section buys distance, not safety. Outside, lightning rods and conductive structures scattered across the surface can be used to draw a strike if you can position it right. Inside you have pressure vents, structural collapses, doors that can be sealed. All of it buys minutes. Nothing kills it. Synthetics are back and they are not the Working Joes. Higher tier W-Y models. They learn your behavior the same way the creature does. Hide under desks often, and they start checking those spots. They share information with each other so getting spotted by one poisons the whole network. There are mechanics around jamming that communication or cutting power to isolate them, but it costs you your own tools. They can trigger lockdowns, seal exits, open doors. The station starts feeling like something being used against you.
2026-06-06 11:23:28
0
junediboiii
JunediBoiii :
😂😂😂
2026-06-06 12:27:20
0
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