@eightylevel: Yeonju "Kaley" Cho showed us how to create a whole stadium of people with a framework for GPU-driven crowd systems using Houdini and Unreal Engine, and explained the logic, texturing, and animation behind the project. . Dive in: https://80.lv/articles/6-000-agents-on-one-game-thread-novel-high-performance-framework-for-gpu-driven-crowd-systems . Want to get noticed? Register on our Talent platform and publish a portfolio page to get featured 80lv.pro/join . . . . . #houdini #videogames #gamedev #unrealengine #crowd