@j_o3456: من تخفيضات أكس مارت بصحم من اليوم الأربعاء ٨ - ١١ يوليو ٢٠٢٦

جمال الكمشكي
جمال الكمشكي
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Region: OM
Wednesday 08 July 2026 07:25:53 GMT
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user7171280616761
user7171280616761 :
ضحكوا علينا
2026-07-08 08:50:39
1
drem5365
drem5365 :
البطاطس مافيها طعم كنها قديمه
2026-07-08 09:42:29
0
omasohar741
omasohar741🙂🙂🙂و :
🥰🥰🥰
2026-07-08 07:54:34
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Picture Uniform Specifications Dress Uniform (Type A) GIRLS/LADIES -  Bottle Green  A-line (slim) skirt; Dark Beige blouse (shirt type blouse with short sleeves) BOYS/MEN -  Bottle Green pants, Dark Beige shirt (with short sleeves and regular collar) BOYS/GIRLS MEN/LADIES -  Black shoes, Black socks  Black belt, Black Baret Black tie (optional) SCARF -  The Pathfinder scarf is part of the uniform and worn with an Pathfinder slide. Staff members who are Master Guides may wear their Master Guide scarves SASH -  Sash is Bottle Green and worn at appropriate times. Adventurer awards are NOT to be worn on the Pathfinder sash; only Pathfinder honors are to be worn on sash. Picture EMBLEMS -  Pathfinder Patch - place on right sleeve Pathfinder World - place on left sleeve Club Crescent - place on right sleeve above Pathfinder patch   The uniform should always be neat and clean. To wear it commonly for ordinary play or work lowers its dignity. The Pathfinder Club program should be so valuable to each member that the uniform will be acquired and worn with enthusiasm. Uniforms should be worn: At all Pathfinder meetings At any public gathering when any or all act as: Messengers, Ushers, Guard of honor, Color Guards On occasions as specified by Pathfinder director At special Pathfinder services While engaging in witness activity, or community service such as Ingathering, distributing food baskets, flowers, literature, etc. Uniforms should not be worn: By nonmembers When engaged in selling or solicitation for personal profit, or for commercial or political purposes At any time or place when it’s wearing discounts the organization or casts reflection upon the uniform, lowers its dignity and esteem, and makes it commonplace. The Uniform The official uniform for the Adventurer, Pathfinders, Master-Guide, and Ambassador is stipulated by the General Conference of Seventh-day Adventist® Youth Ministries Department. Any deviation or changes, including, but not limited to, the uniform’s style and color, must first be authorized by the General Conference of Seventh-day Adventist® Youth Ministries Department. Basic Uniform Should include the Pathfinder world emblem and the Pathfinder scarf. Other insignia and styles of uniforms are determined by each Division in keeping with the norms and economic conditions of the fields under their care. The Insignia While the uniform of the Pathfinder Club varies in regions or even countries around the world, the insignia and where they are placed are well nigh universally the same. Designing and setting the position of the insignia and/or working any changes or additions is the responsibility of the World Pathfinder Director and the General Conference in consultation with the divisions. Clubs, conferences, unions and divisions may make no exceptions or variations without the definite permission from the World Pathfinder Headquarters. The insignia are divided into two categories: Identification Insignia are the group of emblems that signify the organization to which the person belongs. Recognition/award Insignia are emblems indicating class achievement, position, or special achievements in conduct or service.🇺🇬🇰🇪🇹🇿🇨🇩🇨🇻🇺🇸🇬🇬🇫🇴🇦🇨🇦🇩🇦🇪🇲🇿🇨🇩🇬🇲🇬🇧🇩
Picture Uniform Specifications Dress Uniform (Type A) GIRLS/LADIES - Bottle Green A-line (slim) skirt; Dark Beige blouse (shirt type blouse with short sleeves) BOYS/MEN - Bottle Green pants, Dark Beige shirt (with short sleeves and regular collar) BOYS/GIRLS MEN/LADIES - Black shoes, Black socks Black belt, Black Baret Black tie (optional) SCARF - The Pathfinder scarf is part of the uniform and worn with an Pathfinder slide. Staff members who are Master Guides may wear their Master Guide scarves SASH - Sash is Bottle Green and worn at appropriate times. Adventurer awards are NOT to be worn on the Pathfinder sash; only Pathfinder honors are to be worn on sash. Picture EMBLEMS - Pathfinder Patch - place on right sleeve Pathfinder World - place on left sleeve Club Crescent - place on right sleeve above Pathfinder patch The uniform should always be neat and clean. To wear it commonly for ordinary play or work lowers its dignity. The Pathfinder Club program should be so valuable to each member that the uniform will be acquired and worn with enthusiasm. Uniforms should be worn: At all Pathfinder meetings At any public gathering when any or all act as: Messengers, Ushers, Guard of honor, Color Guards On occasions as specified by Pathfinder director At special Pathfinder services While engaging in witness activity, or community service such as Ingathering, distributing food baskets, flowers, literature, etc. Uniforms should not be worn: By nonmembers When engaged in selling or solicitation for personal profit, or for commercial or political purposes At any time or place when it’s wearing discounts the organization or casts reflection upon the uniform, lowers its dignity and esteem, and makes it commonplace. The Uniform The official uniform for the Adventurer, Pathfinders, Master-Guide, and Ambassador is stipulated by the General Conference of Seventh-day Adventist® Youth Ministries Department. Any deviation or changes, including, but not limited to, the uniform’s style and color, must first be authorized by the General Conference of Seventh-day Adventist® Youth Ministries Department. Basic Uniform Should include the Pathfinder world emblem and the Pathfinder scarf. Other insignia and styles of uniforms are determined by each Division in keeping with the norms and economic conditions of the fields under their care. The Insignia While the uniform of the Pathfinder Club varies in regions or even countries around the world, the insignia and where they are placed are well nigh universally the same. Designing and setting the position of the insignia and/or working any changes or additions is the responsibility of the World Pathfinder Director and the General Conference in consultation with the divisions. Clubs, conferences, unions and divisions may make no exceptions or variations without the definite permission from the World Pathfinder Headquarters. The insignia are divided into two categories: Identification Insignia are the group of emblems that signify the organization to which the person belongs. Recognition/award Insignia are emblems indicating class achievement, position, or special achievements in conduct or service.🇺🇬🇰🇪🇹🇿🇨🇩🇨🇻🇺🇸🇬🇬🇫🇴🇦🇨🇦🇩🇦🇪🇲🇿🇨🇩🇬🇲🇬🇧🇩

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