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ANIMATE THE STYLIZED CHARACTER WHILE PRESERVING THE EXACT POSE, FACIAL EXPRESSION, PROPORTIONS, AND COMPOSITION OF THE ORIGINAL IMAGE.
THE CHARACTER MUST NOT EXHIBIT NATURAL HUMAN MOVEMENT NO WALKING, LIMB ARTICULATION, FACIAL ANIMATION, OR REALISTIC BODY MECHANICS. INSTEAD, ANIMATE THE ENTIRE FIGURE AS A SINGLE RIGID OBJECT THAT GENTLY SHIFTS, GLIDES, TILTS, OR SLIDES THROUGH SPACE, AS IF MOVED BY AN INVISIBLE FORCE OR FLOATING WITHIN A SURREAL, DREAMLIKE ENVIRONMENT.
MAINTAIN THE HIGH-CONTRAST, VECTOR-STYLE ILLUSTRATION WITH SMOOTH, POSTERIZED SHADING AND KEEP THE THICK WHITE OUTLINE AROUND THE CHARACTER PERFECTLY INTACT THROUGHOUT THE ANIMATION.
THE BACKGROUND SHOULD FEATURE SUBTLE, REALISTIC MOTION SUCH AS SOFTLY DRIFTING CLOUDS, GENTLE LIGHTING CHANGES, NATURAL PARALLAX, SWAYING TREES, MOVING REFLECTIONS, OR OTHER ENVIRONMENTAL MOVEMENT. THE BACKGROUND SHOULD FEEL CINEMATIC AND LIFELIKE, CONTRASTING WITH THE CHARACTER'S SURREAL, NON-HUMAN MOTION.
USE SMOOTH, SLOW TRANSITIONS WITH A COMPLETELY STATIC CAMERA-NO ZOOM, PAN, TILT, ROTATION, OR ANY CAMERA MOVEMENT. AVOID MORPHING, DISTORTION, OR ANY CHANGES TO THE CHARACTER'S STRUCTURE. THE FINAL RESULT SHOULD FEEL LIKE A LIVING POSTER OR ANIMATED VECTOR ILLUSTRATION WITH A SURREAL, POLISHED, CINEMATIC ATMOSPHERE.
2026-07-20 13:52:21