i knew about floating point precision errors and how they affected games, but I had no idea how they actually happened until now
2026-07-28 18:24:19
0
Seba :
You are genuinly so good at teaching stuff. Love your content brother.
2026-07-28 13:49:17
110
jaydanful :
Genuine great analogies, its crazy how you’re able to explain such complex concepts in such an easy to understand manner while also showing a visual
2026-07-28 14:49:12
68
AZ :
well explained
2026-07-28 19:16:03
0
Venoxq :
why did u trash talk the ant😢
2026-07-28 14:09:49
21
real faust :
yo im really really bad at math, i chose to study history and stuff cuz i dont understand a bum of math, im now 16 and started to code, am i too late to start studying math and coding before i get into college
2026-07-28 19:06:11
0
d℮nnis 7\ :
doesnt really explain i think, floating point is only an approximation and not a precise representation of numbers. with larger numbers the errors in that approximation get worse which causes rendering errors due to multiple parts of the rendering engine working with less precision
2026-07-28 16:56:56
1
Sawyer :
Referencing the Pitch Drop experiment, smart
2026-07-28 13:51:04
7
Hugo_v4 :
Bro I love you now
2026-07-28 15:17:53
2
parallel :
do NOT trash talk the ant
2026-07-28 15:28:09
7
:) :
so when will the game release or at least play the test?
2026-07-28 16:28:59
0
voidirnite :
genuinely teaching better than 90% of CS professors in goygpt btw
2026-07-28 16:34:44
1
️ :
adu check bio xong nhận ra ng việt
2026-07-28 16:12:24
0
EVIL hydrogen :
Ok but what if I had a really small ruler to go alongside my big ass ruler
2026-07-28 14:50:12
2
To see more videos from user @letundev, please go to the Tikwm
homepage.