@3dsecrets: With this technique, it's easy to add details to the surface. No more tedious connecting of geometry. No booleans. Just some modifiers. And you can apply the modifiers once you want to export the model. Get my hard surface modeling course now with a big discount on https://www.3DSecrets.com #Blender #Blender3D #B3D
yeah but what happens when you need to export it out to a different software like maya or toolbag? can a lores mesh encompassing that hi poly bake those fake smooth boolean transitions correctly?
2026-08-01 17:31:34
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IncursioArt :
I didn't know most of this, but assigning weight to loops seems specially powerful, thanks!
2026-08-01 11:52:56
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Mehrbod JP :
wow really method clean without any ugly holes🤌
2026-08-01 12:08:07
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