@marctgamer: Complementary Unbound (top) vs Rethinking Voxels (bottom) — same cave, same seed, same settings. Coloured voxel lighting vs raw performance and polish. Which one looks better to you? Shaders in this video: Complementary Unbound by EminGT — https://modrinth.com/shader/complementary-unbound Rethinking Voxels by gri573 — https://modrinth.com/shader/rethinking-voxels Both are free on Modrinth. Rethinking Voxels is built on Complementary Reimagined and adds coloured block lighting, so the glow from sculk and lava actually tints the world. Captured at 1440p on an RTX 4060 Ti with Iris + Sodium. #Minecraft #minecraftshaders #shaders #rethinkingvoxels #complementaryshaders #minecraftbuilds

marctgamer
marctgamer
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Region: CA
Tuesday 25 August 2026 20:46:55 GMT
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gosho9224
Gosho :
rethinking voxels is horrible to run though. with 32 chunks ultra I only get 180 fps
2026-08-27 13:37:00
0
a87254043
uck :
Ray tracing vs floodfill 😭 though rethinking voxels is made of complementary and about 2 to 3 times worse performance
2026-08-29 07:00:10
1
41quien
41qien :
RV = ray tracing in OpenGL = unoptimized Comp. UB = simulates instead of recreates, basically better overall if you wanna play the game
2026-08-28 04:28:42
1
przemowadcakebsw
żabkazżabki :
10 mods vs pure shaders ahh vid
2026-08-25 22:13:24
1
witherbound
￴ ￴ ￴ ￴ ￴ ￴ ￴ ￴ ￴ ￴ :
good but laggy vs a bit worse but optimized
2026-08-27 15:27:41
2
dilanvargas44
"👾dilan_Vargas Cárdenas🤘 " :
donde los puedo descargar?
2026-08-25 22:00:14
0
ttdimyly
ttdimyly :
150fps vs 35fps 💪💪💪
2026-08-27 21:49:16
1
omarharhash98
👑『𝕺𝖒𝖆𝖗』👑 :
low VS extreme
2026-08-26 06:35:28
1
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