@staceyhaffner: Happy Thursday! Here's how you can have your scripts automatically fill in their own component references the moment you add them in the Editor. It's a design time trick as Reset() never runs at runtime. But the values it sets still get serialized and ship with your build just fine. #unity3d #gamedev #madewithunity #indiedev #unitytips

Stacey | Making Games
Stacey | Making Games
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Thursday 27 August 2026 17:29:10 GMT
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