@youottermakegames: Make Game Shiny! Working on a spin attack #animation for the resident porcupines in my #indiegame "Once We're Home" needing to having more enemies the porcupines just function like spikes, but spikes with personality! While working in #aseprite put this together and am utilizing different blend modes to get a dfferent look on my #pixelart but that may not work well if you need to guard your palette colours. After I'm done I take the animation over to gamemaker, in the #gamemakerengine I can tweak the sprite animation frame speeds and get it hooked up for play.