statiimmehi :
A comprehensive, professional model sheet for animation and game design, featuring the exact person from the reference picture.
Strict identity lock: the face must remain flawless and 100% identical to the source image in every single frame. Do not alter, enhance, age, or stylize the facial features. The shape of the eyes, nose, mouth, jaw, skin tone, and haircut must be perfectly replicated with zero deviation.
The sheet must include:
5–6 headshot portraits from diverse angles (straight-on, left/right profiles, left/right three-quarter views, and slight top/bottom tilts).
5–6 full-length body views capturing the character from all sides (front, reverse/back, left, right, and both three-quarter angles).
Technical Specs: The character is shown in a basic neutral stance with relaxed arms. Consistent anatomy, clothing, and accessories matching the reference. Flat, clean light grey background with seamless, even studio illumination. High-end photorealism, absolute consistency across all angles, no face morphing, no text overlays, no watermarks, and no cropped elements.
Промт 2
A cinematic music-video style shot based on @img1. The subject sits centered on a wide windowsill inside a messy teenage bedroom. The frame is dominated by a large window showing a sharp, hazy red-brick city skyline under flat, overcast daylight.
Motion sequence: @img1 starts seated in profile looking away, then turns to look directly into the lens. He raises a hand to make a peace sign, then lifts both arms to pull a pair of over-ear headphones down onto his ears. Finally, he flops backward out of the open window.
Camera & Style: A completely static, locked-off wide shot. Eye-level, perfectly centered, and symmetrical framing on the window with zero camera movement. Indie film aesthetic, muted and slightly desaturated color grading, soft natural light, and a subtle 35mm film texture. Perfect character consistency throughout the take.
2026-08-30 10:07:22