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@abdulqawiyyi: Kunkayi bidi'ar bikin yaye dalibbai da musabaqa bale Tazbaha da adda Hadisi Ingantacce..
Abdulqawiyyi
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Region: NG
Tuesday 08 September 2026 19:01:19 GMT
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Iscoaliero :
hasbunallahu wa minal wakil
2026-09-09 10:01:04
0
D. MAI AGOGO JEGA ⌚⌚⌚⌚⌚⌚⌚⌚⌚⌚ :
🥰🥰🥰
2026-09-08 19:28:25
2
mallaha :
🥰🥰🥰
2026-09-08 20:31:31
2
alusulemankola :
😂😂😂
2026-09-08 19:06:22
2
Yunus Dan Sunnah 🌹🌹 :
🌹🌹🌹
2026-09-09 09:07:38
0
makeraanas :
🥰🥰🥰
2026-09-08 23:16:23
1
ukashaibrahim762 :
🤲🤲🤲
2026-09-08 21:10:52
1
Mubara Abdullahi :
🥰🥰🥰
2026-09-09 05:53:15
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Iliyasu Sani Illela :
🥰🥰🥰
2026-09-08 21:38:46
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Super Mario Bros.: The Lost Levels 1-2 Super Mario Bros.: The Lost Levels is the direct sequel to the groundbreaking Super Mario Bros. Released in 1986 for the Famicom Disk System in Japan. The game was designed by Shigeru Miyamoto and Takashi Tezuka at Nintendo. Unlike the first installment, The Lost Levels was considered too difficult for international audiences at the time, and thus was not released outside Japan until years later. The game retains the core mechanics of the original. Players guide Mario or Luigi through side-scrolling stages filled with enemies, platforms, and hazards but introduces new challenges. Levels feature trickier jumps, hidden traps, poisonous Mushrooms, and stronger enemy placement, demanding precise timing and careful movement. Luigi was given slightly different physics from Mario, jumping higher but with less traction, which added a new layer of strategy. While Japanese players saw it as Super Mario Bros. 2, Western audiences received a completely different sequel in 1988 (the reskinned version of Doki Doki Panic). Because of this, The Lost Levels earned a reputation as the “true” Super Mario Bros. 2. Decades later, the game has been praised by fans for its brutal difficulty and clever design. It was reintroduced worldwide through collections like Super Mario All-Stars (1993) and on Virtual Console platforms, where it gained recognition as a cult classic. Today, The Lost Levels is remembered both as a daring experiment in pushing players’ skills and as a key chapter in Mario’s history. Release Dates: 🇯🇵 June 3, 1986 🇺🇸 October 1, 2007 🇪🇺 September 14, 2007 Console: Famicom Disk System (FDS) My personal rating: 3/10 Stars ⭐ Release Dates: 🇯🇵 June 3, 1986 🇺🇸 October 1, 2007 🇪🇺 September 14, 2007 Console: Nintendo Entertainment System (NES) My personal rating: 3/10 Stars ⭐ #SuperMarioBros #SuperMario #TheLostLevels #Nintendo #RetroGaming #NES #MarioBros #Famicom #ClassicGames #8bit #Mario #Luigi #PrincessPeach #Bowser #ShigeruMiyamoto #Gameplay #Walkthrough #Speedrun #LetsPlay #MarioSpeedrun #GamingHistory #RetroGameReview #OldSchoolGaming #GamingNostalgia #VideoGameLegacy #Retrogaming #nintendo #nintendoswitch #nintendoswitch2 #switch2
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