@amd_vfx: Tutorial on 3D SPINNING INTRO || trend “ Anime edit”MONTAGEM ENDLESS🔥 ib:(@dezik) edit in#CapCut #capcut_edit #capcutpioneer #capcutphoto #jujutsukaisen

amd_vfx
amd_vfx
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Saturday 19 September 2026 19:00:02 GMT
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zenixjr0
SlaxJR❤️‍🔥 :
Make one on how to get a femboy
2026-09-20 02:35:22
0
yaboigitzhere
Zyx _Fx :
How to go edit photo i don’t have it?
2026-09-20 01:40:55
1
zav13r_tay
boom🐝 :
This needs pro right😭
2026-09-20 05:15:17
0
davidslayer.com
~Diablo :
Why will I use pro
2026-09-19 21:45:35
0
big_dehra
⭐FRAN_👿_CIS👑💫 :
teach me editing?
2026-09-19 19:04:17
0
zaryx.cc
𝓩 𝓐 𝓡 𝓨 𝓧 🇳🇵 :
bro I have modded capcut it's fine but ai features doesn't work help🙏
2026-09-20 00:40:17
0
kage_edits4
KAGE :
Song name
2026-09-20 04:26:07
0
amd_vfx
amd_vfx :
Image prompt: Use Reference Image 2 as the strict base template. Preserve the exact original stickman’s body shape, proportions, rounded head, thick limbs, smooth geometry, and overall silhouette. Do not redesign or anatomically modify the stickman. Use Reference Image 1 only as inspiration for the character’s hairstyle, clothing, accessories, pose, action, and any object they are holding. Transfer these features onto the stickman while adapting everything to its existing body shape. Keep the final image strictly black and white. Do NOT copy any colors from Reference Image 1. Represent clothing, hair, accessories, and objects using solid black shapes, white outlines, white linework, and negative space in a clean minimalist pictogram style. The stickman must copy the exact pose and action from Reference Image 1, including holding the same object where applicable. However, adapt the pose to the stickman’s original rounded anatomy without stretching, sharpening, or reshaping its limbs. Important: * Preserve the original rounded head and body * Keep thick, smooth, rounded limbs * Keep the original smooth, rounded feet exactly like Reference Image 2 * Do not create pointed, flat, angular, or realistic feet/shoes * Do not add realistic hands, fingers, muscles, or anatomy * Add hairstyle, clothing, and accessories without changing the stickman’s base shape * Strictly black and white only * No colors, gradients, or realistic shading Priority: Preserve the exact rounded stickman shape first—especially the rounded feet—then apply the character’s hairstyle, outfit, accessories, exact pose, and held object from Reference Image 1 in a simplified black-and-white pictogram style. Background: pure solid white.
2026-09-19 19:03:06
1
light_boomboom
light_boomboom :
Ai edi-
2026-09-20 04:51:13
0
joshua_vfx0
Joshua Editz ✔ :
yo twin!
2026-09-20 03:28:59
0
officialravenaustrian
𓅪 𝕽𝖆𝖛𝖊𝖓_𝕾𝖙𝖗𝖎𝖐𝖊 𓅪 :
peak
2026-09-20 02:04:26
0
dezox.vfx
dezik :
2026-09-19 19:05:38
1
hendersenhen
Anthony🙉🙉🙉 :
2026-09-20 01:49:43
0
slaxeditzzzzzzzzz
《pro》Slax⚜️🇲🇳♂️ :
okay
2026-09-19 19:05:32
0
hoangnguyenusername
cậu chan tớ đi>•< :
Name song
2026-09-20 01:08:32
0
laiqshah2375
only bara bhai :
2026-09-19 21:02:45
0
user3831005848669
@@@ :
2026-09-20 00:03:31
0
amd_vfx
amd_vfx :
Video Prompt : Use Video/Image 1 as the exact source video and Images 2, 3, and 4 as character references. Recreate the source video as accurately and faithfully as possible, with only one major change: replace each of the three original characters with the corresponding character from the attached reference images. The character in Image 2 replaces the first character in the source video. The character in Image 3 replaces the second character in the source video. The character in Image 4 replaces the third character in the source video. The replacement characters must occupy the exact same positions, screen space, scale, orientation, poses, movements, and timing as the original characters. Match their body proportions and framing to the original characters so they naturally occupy the same visual space. Do not redesign, reinterpret, stylize, or alter the reference characters. Preserve their recognizable appearance, clothing, colors, proportions, facial features, hairstyle, accessories, and overall design from the supplied character images. Reproduce the source video shot-for-shot and frame-for-frame as closely as possible. Preserve: camera movement camera angle composition perspective zooms cuts and transitions timing character movements and gestures interactions between characters background/environment lighting shadows reflections depth of field overall visual style animation/rendering style The original characters should be treated as placeholders only. Remove/replace them with the corresponding supplied characters while keeping everything else unchanged. Do not add new characters or objects. Do not remove or modify background elements. Do not change the choreography. Do not change the camera. Do not change the duration or pacing. The final result should look like the original video was made with the three supplied characters from the beginning, rather than looking like characters were composited onto an existing video. Prioritize identity consistency and temporal consistency: each replacement character must remain visually consistent throughout the entire video, with no morphing, flickering, costume changes
2026-09-19 19:03:39
0
oscar46634
Titan cam :
Holy free edit
2026-09-20 06:46:41
0
aryxtcm
aryxtcm :
[Api][Api][Api]
2026-09-19 19:37:36
0
naadmiin_huushuur
༒ 𝙉𝙀𝙓𝙊𝙍𝘼 ༒ :
Image prompt: Use Reference Image 2 as the strict base template. Preserve the exact original stickman’s body shape, proportions, rounded head, thick limbs, smooth geometry, and overall silhouette. Do not redesign or anatomically modify the stickman. Use Reference Image 1 only as inspiration for the character’s hairstyle, clothing, accessories, pose, action, and any object they are holding. Transfer these features onto the stickman while adapting everything to its existing body shape. Keep the final image strictly black and white. Do NOT copy any colors from Reference Image 1. Represent clothing, hair, accessories, and objects using solid black shapes, white outlines, white linework, and negative space in a clean minimalist pictogram style. The stickman must copy the exact pose and action from Reference Image 1, including holding the same object where applicable. However, adapt the pose to the stickman’s original rounded anatomy without stretching, sharpening, or reshaping its limbs. Important: * Preserve the original rounded head and body * Keep thick, smooth, rounded limbs * Keep the original smooth, rounded feet exactly like Reference Image 2 * Do not create pointed, flat, angular, or realistic feet/shoes * Do not add realistic hands, fingers, muscles, or anatomy * Add hairstyle, clothing, and accessories without changing the stickman’s base shape * Strictly black and white only * No colors, gradients, or realistic shading Priority: Preserve the exact rounded stickman shape first—especially the rounded feet—then apply the character’s hairstyle, outfit, accessories, exact pose, and held object from Reference Image 1 in a simplified black-and-white pictogram style. Background: pure solid white.
2026-09-20 05:40:16
0
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