Something_cool :
Yeah mojang devs are too fast for their own good. I can't believe they added dolphins which don't progress the game at all. The wither too, a completely optional boss? In my linear game? And ofc that applies to the warden as well. And I mean, they might as well remove redstone cause every player just wants to go to the nether, then the end, and beat the game and be done. Piglin trading? I can't believe they added a second way to get eyes of ender, that makes the game feel less linear. If anyone can't tell, everything I've said so far is satirical, but seriously, it's an open world game, we want more content, mojang takes 10 years to add a new flower into the game, how can we be mad about them dropping a whole dimension? Especially when it's so easily post-game content. If you feel like your server dies the moment the ender dragon is killed, well then now you have the sift to check out. Ofc you don't have to do it in that order, but the warden is a difficult boss, so beat it after the ender dragon; elytra are the most useful item in the game that you can only achieve after the game is over, so basically they're useless; unless you go to the sift only after getting one. Suddenly the game gives you a reason to keep playing beyond "creativity", "make a new base or something", which don't get me wrong, I'm the kind of person that loves making up new projects and spending time on them, but when my friends have stopped playing on the server/realm because the game is over, there's no reason for me to get back on either
2026-10-04 17:32:47