@perperic0n: Buffet's theme slaps too damn hard bruh 😭✌️ harder than budda 🫢 #projectmoon #limbus #limbuscompany . . . . . . . . . . . . . . . . . . . . . . . . . Limbus Company centers around turn-based combat stages that come in focused and non-focused varieties. During a turn, enemies select a Skill from their Skill Deck while player units will have two of their Skills made available in the Skill Dashboard that the player can select from. Each Skill comprises of several aspects including a Base Power number, Attack Type, Sin Affinity, and at least one Coin. Coins have their own numbers (positive or negative) which can adjust the final number of a Skill when used. When two units play Skills against each other, a Clash occurs, where each unit will flip all of the coins on their Skill, with the Skill that tosses the lower number losing a Coin. Clashes continue until one unit has lost all of their Coins. In a Clash between two Attack Skills, the other unit will attack the losing unit with the rest of the Coins on their respective Skill. Battles will continue until one side's units have been defeated, when the player passes a win or lose condition, or when the battle has passed 100 turns. Alongside Skills, all Sinners have access to E.G.O, powerful attacks that can be activated and used at the expense of E.G.O Resources gained from using Skills as the battle progresses. All Skills and E.G.O have their own attributes and may afflict their targets with status effects. All Sinners have a variety of Identities that can be gained either via Extraction or from the Dispenser. Each Identity has its own unique Skill Deck and varying Resistances against different Sin Affinities and Attack Types. These attributes differ even between Identities belonging to the same Sinner. Strategizing and taking advantage of the Attack Type and Sin Resistances between both ally and enemy units is vital for optimizing gameplay if the player chooses to do so.
Perpericon
Region: BG
Sunday 04 October 2026 21:20:44 GMT
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chińczykwdupie 🔑🌙 :
no spoiler warning
2026-10-05 15:05:14
1
John D. :
larrrp this is only in the symbolic fight 🤬
2026-10-05 02:25:46
64
RedClockHead :
2026-10-05 01:14:59
293
Nah i'd lose :
if only la demande didnt exist
2026-10-05 02:02:36
17
Yurigori🔑🌙 :
I lost 4 dominating clashes against La Castration out of pure luck
2026-10-04 21:33:22
52
The Chaplain :
This only plays in the symbolic phase and not im the shadowed phase 😭
2026-10-05 10:33:22
4
LK mechanism mechanism :
best ost of canto 10 btw
2026-10-04 21:25:57
65
{Ishy}🐟⛵🟠 :
Brutal Coin Clash
2026-10-05 08:28:59
1
carterr :
then they use le castration on meursault and he loses the clash
2026-10-05 04:13:40
4
Misch(ief)ievery :
why is the outerworld bossfight theme lowk better than when we start the turn based mode
2026-10-05 02:33:20
9
☕️~ɾҽოოí~🏳️⚧️ :
2026-10-04 23:00:59
13
noobtheengineer :
I love limbus company
2026-10-04 22:15:34
0
Chiyo ✝️ 🔑🌙 :
Does anyone have canto 10 roblox id plss
2026-10-05 02:16:57
1
Hollow nuggets :
r.i.p pwie
2026-10-05 07:22:15
0
⏜ׂ᷼︵ ׅ 🌙 ׂ ᙆ 𐰁 ɪ𝕒𐓣𝝰 ︩︪۫ ꠹ :
fascias
2026-10-05 02:12:28
0
spoiledbrat :
2026-10-04 21:23:13
2
Snake :
2026-10-05 08:58:34
1
Brother :
2026-10-05 00:52:59
1
EL ADMIN :
Peak song😭
2026-10-05 00:37:13
0
𖢒𝙔𝙪𝙪𝙩𝙖𖢒 :
2026-10-05 15:35:40
0
Petroll Petroll :
buffet? i only see pwie there mate
2026-10-05 08:44:21
0
El Furro S.E.W.H :
I.... am "pwei"
2026-10-05 06:45:55
0
Aharon :
I fucking hat3 him, this bossfight is so ass
2026-10-05 13:11:02
0
Jeanne :
Maybe yall shouldn't have listened to that sorry excuse of a manager and should have just kept ma puce in the Sisyphe. We wouldn't be having a literal god walking free or a smoke war
2026-10-04 22:37:06
2
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