@unrealengine: The Woodland Keeper is a real-time character by 3D Character Modeler Young and is inspired by the world of J.R.R. Tolkien's The Hobbit. "I used wind-enabled Megascans foliage and Niagara’s Hanging Particulates to bring the woodland setting to life while keeping the focus on the character. Bright colors gave the unhooded version a fresh, vibrant feel, while darker tones gave the hooded version a calm, mysterious feel. This showed me how simple color changes can transform a scene using the same assets." - Young

Unreal Engine
Unreal Engine
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Friday 09 October 2026 14:00:01 GMT
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greggknight
GK :
My hair grooms always clip through the metahuman, even though I customize them in the physics asset, how do I fix?
2026-10-11 14:32:39
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benny76853
B :
ginger
2026-10-09 14:08:06
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dohuday._
ReyNar :
тра
2026-10-09 14:49:13
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awaisi377
Awais :
🥰🥰🥰
2026-10-09 14:08:37
0
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