@unrealengine: The Woodland Keeper is a real-time character by 3D Character Modeler Young and is inspired by the world of J.R.R. Tolkien's The Hobbit. "I used wind-enabled Megascans foliage and Niagara’s Hanging Particulates to bring the woodland setting to life while keeping the focus on the character. Bright colors gave the unhooded version a fresh, vibrant feel, while darker tones gave the hooded version a calm, mysterious feel. This showed me how simple color changes can transform a scene using the same assets." - Young