@tiena_29: petik sayur bayam brazil

jenk tiena
jenk tiena
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Monday 19 October 2026 09:11:58 GMT
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daun opo dik?
2026-10-19 11:49:56
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Versi Pengendali Air pakai prompt dibawah ini ⬇️ PROMPT  15 seconds, 16:9. Hyper-realistic live-action martial-arts fantasy film, performed by a real trained fighter, filmed on location in a traditional Javanese joglo courtyard with a stone-edged koi pond and a small water channel beside him. Natural bright daylight, 35mm cinematic look, subtle film grain, real skin texture, wet fabric, heavy cloth movement. Practical-effects realism: real water, real splashes, real droplets. KARAKTER :  @Image1 = Mejenk is the ONLY character reference. Preserve exact face, hair, body, Javanese warrior outfit and identity. No redesign, no costume change. SHOT 1 (0-3s): Low-angle medium shot, slow push-in. The warrior opens in a calm, flowing martial-arts pose: wide stable stance, knees bent, one arm extended forward with a soft open palm, the other arm curved in a graceful arc near his chest. Eyes locked on the pond, breathing slow and controlled. The pond surface trembles slightly. SHOT 2 (3-6s): Tracking side shot. He steps forward and sweeps both arms in a large circular motion, then pulls his hands upward as if drawing something from the pond. A thick ribbon of real clear water lifts from the pond, following his hands with fluid, continuous motion. The water is transparent, with natural refraction, surface tension, trailing droplets and small splashes falling back into the pond. His clothes and sampur ripple and get splashed. SHOT 3 (6-10s): Dynamic low-angle orbit around him. With smooth, circular, flowing arm movements (sweeping, spiraling, lifting palms), he guides the water around his body. The water forms swirling rings and a long whip-like stream that coils around him at different heights, rotating in sync with his arms and hips. Every movement of the water is driven by his gestures: wide arcs, tight spins, a flowing shift of weight. Droplets spray off the stream and catch the sunlight. Water behaves like real water, never like jelly or gel. SHOT 4 (10-12s): Close-up on his face and hands. He draws both arms back to his chest, the rings of water tightening and spinning faster around him, intense focused eyes, droplets suspended in the air for a brief slow-motion moment. SHOT 5 (12-15s): Front low-angle shot, camera near ground level. He thrusts both palms forward toward the camera in one powerful strike. The whole mass of controlled water surges straight at the lens as a heavy crashing wave with real speed, spray and foam, drenching the frame. Final frame: water splashing over the lens, then clearing to show him in a strong final stance, soaked and still, as the water cascades down around him. Camera: handheld energy with controlled shake, fast push-in, low-angle tracking, cinematic orbit, rack-focus on droplets. No overly smooth digital moves. Physics: realistic water behavior, gravity, weight, surface tension, splashing, transparency and refraction. The water moves only by following his body movements and martial-arts form. No glowing energy, aura, beams, blue glow or light effects. Negative: anime, cartoon, video game look, CGI look, superhero, glowing water, glowing energy, aura, beams, magic circles, jelly-like water, gel, smooth plastic water, ice, mud, armor, samurai, ninja, modern buildings, weapons, face change, outfit change, mask, blindfold, text, subtitles, logo, watermark. Dibuat menggunakan Seedance 2.5 by PolloAI  @Pollo AI_Official @PolloAI_Channel  #AI #aivideo #polloai #seedance #SEEDANCE25
Versi Pengendali Air pakai prompt dibawah ini ⬇️ PROMPT 15 seconds, 16:9. Hyper-realistic live-action martial-arts fantasy film, performed by a real trained fighter, filmed on location in a traditional Javanese joglo courtyard with a stone-edged koi pond and a small water channel beside him. Natural bright daylight, 35mm cinematic look, subtle film grain, real skin texture, wet fabric, heavy cloth movement. Practical-effects realism: real water, real splashes, real droplets. KARAKTER : @Image1 = Mejenk is the ONLY character reference. Preserve exact face, hair, body, Javanese warrior outfit and identity. No redesign, no costume change. SHOT 1 (0-3s): Low-angle medium shot, slow push-in. The warrior opens in a calm, flowing martial-arts pose: wide stable stance, knees bent, one arm extended forward with a soft open palm, the other arm curved in a graceful arc near his chest. Eyes locked on the pond, breathing slow and controlled. The pond surface trembles slightly. SHOT 2 (3-6s): Tracking side shot. He steps forward and sweeps both arms in a large circular motion, then pulls his hands upward as if drawing something from the pond. A thick ribbon of real clear water lifts from the pond, following his hands with fluid, continuous motion. The water is transparent, with natural refraction, surface tension, trailing droplets and small splashes falling back into the pond. His clothes and sampur ripple and get splashed. SHOT 3 (6-10s): Dynamic low-angle orbit around him. With smooth, circular, flowing arm movements (sweeping, spiraling, lifting palms), he guides the water around his body. The water forms swirling rings and a long whip-like stream that coils around him at different heights, rotating in sync with his arms and hips. Every movement of the water is driven by his gestures: wide arcs, tight spins, a flowing shift of weight. Droplets spray off the stream and catch the sunlight. Water behaves like real water, never like jelly or gel. SHOT 4 (10-12s): Close-up on his face and hands. He draws both arms back to his chest, the rings of water tightening and spinning faster around him, intense focused eyes, droplets suspended in the air for a brief slow-motion moment. SHOT 5 (12-15s): Front low-angle shot, camera near ground level. He thrusts both palms forward toward the camera in one powerful strike. The whole mass of controlled water surges straight at the lens as a heavy crashing wave with real speed, spray and foam, drenching the frame. Final frame: water splashing over the lens, then clearing to show him in a strong final stance, soaked and still, as the water cascades down around him. Camera: handheld energy with controlled shake, fast push-in, low-angle tracking, cinematic orbit, rack-focus on droplets. No overly smooth digital moves. Physics: realistic water behavior, gravity, weight, surface tension, splashing, transparency and refraction. The water moves only by following his body movements and martial-arts form. No glowing energy, aura, beams, blue glow or light effects. Negative: anime, cartoon, video game look, CGI look, superhero, glowing water, glowing energy, aura, beams, magic circles, jelly-like water, gel, smooth plastic water, ice, mud, armor, samurai, ninja, modern buildings, weapons, face change, outfit change, mask, blindfold, text, subtitles, logo, watermark. Dibuat menggunakan Seedance 2.5 by PolloAI @Pollo AI_Official @PolloAI_Channel #AI #aivideo #polloai #seedance #SEEDANCE25

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