@minimebabyshopmuar: jom masuk live kita sekarang #live #minimebabyshopmuar #feedingbottle #ppsu

Mini Me Baby Shop Muar
Mini Me Baby Shop Muar
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Monday 02 November 2026 02:00:00 GMT
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EDIT the attached reference photo into a YouTube Shorts/Reels thumbnail. Do NOT generate a new person. The subject is a real person: keep his face 100% identical (features, expression, serious furrowed brows, hair, skin tone, beard stubble, skin texture), same pose, same camera angle, same clothes, the white earbuds, the thumbs-up hand with real white paint on the thumb and fingers, and all real white paint splatters on the periwinkle-grey t-shirt. No smoothing, no beautifying, no plastic or HDR look. CANVAS: 9:16, 1080x1920 px. First crop away the black bars at the top and bottom of the reference. SUBJECT CUTOUT: cut him out cleanly from the original background, including the loose flyaway hair strands on top, keep the white earbuds and paint specks on the shirt (do not remove them as dust). Scale the cutout so it is about 130% of the cropped original, so it fills the full canvas width, then shift it down about 130 px so the top of his hair sits at about 24% from the top (about y=460). The cut-off left hand/forearm and right arm must bleed off the left, right and bottom canvas edges so no cut edge is visible inside the frame. Face width should be about 40% of canvas width. BACKGROUND: a clean off-white plastered house wall, soft natural daylight from above, very slight depth blur. In the visible strips (top band, left strip, right strip) show one wall made of two almost identical off-white tones with a rough uneven vertical patch edge, so a viewer cannot clearly see which part is new and which is old. Difference between the two tones: barely perceptible. No door, no cardboard, no ground. COLOR GRADING (step by step, natural, not overprocessed): 1. White balance: neutralize the cream/yellow cast on the wall, tint at 0, wall reads as clean neutral white, no pink and no yellow cast anywhere. 2. Exposure: face +0.2 EV; recover wall highlights so no clipping. 3. Shadows: lift the shadow under the brows and below the nose slightly (+10), but keep natural depth. 4. Contrast: gentle S-curve, black point slightly deeper (about 6 to 8 out of 255), no crushed blacks. 5. Skin tone: keep natural brown, do not warm it to orange, do not desaturate. Saturation of skin unchanged. 6. Shirt: keep periwinkle-grey, saturation +5 only. 7. Vignette: very subtle, about 10%, darker at the bottom and corners. 8. Add a soft light gradient on the wall behind the text so the text edge stays crisp. TEXT: top of canvas, left aligned at x=60, y=120 to 270, one line:
EDIT the attached reference photo into a YouTube Shorts/Reels thumbnail. Do NOT generate a new person. The subject is a real person: keep his face 100% identical (features, expression, serious furrowed brows, hair, skin tone, beard stubble, skin texture), same pose, same camera angle, same clothes, the white earbuds, the thumbs-up hand with real white paint on the thumb and fingers, and all real white paint splatters on the periwinkle-grey t-shirt. No smoothing, no beautifying, no plastic or HDR look. CANVAS: 9:16, 1080x1920 px. First crop away the black bars at the top and bottom of the reference. SUBJECT CUTOUT: cut him out cleanly from the original background, including the loose flyaway hair strands on top, keep the white earbuds and paint specks on the shirt (do not remove them as dust). Scale the cutout so it is about 130% of the cropped original, so it fills the full canvas width, then shift it down about 130 px so the top of his hair sits at about 24% from the top (about y=460). The cut-off left hand/forearm and right arm must bleed off the left, right and bottom canvas edges so no cut edge is visible inside the frame. Face width should be about 40% of canvas width. BACKGROUND: a clean off-white plastered house wall, soft natural daylight from above, very slight depth blur. In the visible strips (top band, left strip, right strip) show one wall made of two almost identical off-white tones with a rough uneven vertical patch edge, so a viewer cannot clearly see which part is new and which is old. Difference between the two tones: barely perceptible. No door, no cardboard, no ground. COLOR GRADING (step by step, natural, not overprocessed): 1. White balance: neutralize the cream/yellow cast on the wall, tint at 0, wall reads as clean neutral white, no pink and no yellow cast anywhere. 2. Exposure: face +0.2 EV; recover wall highlights so no clipping. 3. Shadows: lift the shadow under the brows and below the nose slightly (+10), but keep natural depth. 4. Contrast: gentle S-curve, black point slightly deeper (about 6 to 8 out of 255), no crushed blacks. 5. Skin tone: keep natural brown, do not warm it to orange, do not desaturate. Saturation of skin unchanged. 6. Shirt: keep periwinkle-grey, saturation +5 only. 7. Vignette: very subtle, about 10%, darker at the bottom and corners. 8. Add a soft light gradient on the wall behind the text so the text edge stays crisp. TEXT: top of canvas, left aligned at x=60, y=120 to 270, one line: "FARQ DIKHA" in heavy condensed sans-serif, all caps, near-black ink color (#111418), thick white outline of about 6 px and a soft shadow. Do not cover face, hands or hair. "?" : oversized (about 400 px tall), electric violet (#6A2CFF), white outline of about 8 px, placed in the right strip next to his head at around x=800, y=520 to 920, slightly rotated 6 degrees, layered behind his head and shoulder so it feels part of the scene, not on his face. ELEMENT (optional, only one): a thin hand-drawn marker circle in electric violet around a small part of the wall seam in the top-left wall area, below the text. If the frame looks busy, remove it. Keep the final look premium creator style, clean and realistic.

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