@thirteenautumns: Might just make it a toggle in the settings so everyone can decide for themselves #pixelart #solodev #indiedev #gamedesign #darkfantasy
It looks amazing ! The more you listen to everyone’s opinion there more it isn’t yours ! This is awesome !!
2026-11-09 20:27:29
0
Steve m :
maybe just a glowing outline of the character behind the tree
2026-11-08 17:31:17
25
Penbrook :
You're the dev, it's your vision, you decide what's best for your project.
2026-11-08 16:15:01
78
SvienTheFallen :
so just a opinion you could use a bright outline for the character for behind trees and if any enemies show up use red outlines for them just in case 😁
2026-11-09 14:33:39
0
008 :
That’s good but you should try limiting color to the character’s vision field, then grey out the sides (peripheral) and make the rear totally dark. It adds a fearful effect that you can’t see behind you
2026-11-09 04:41:16
0
stevig29 :
No defeats the purpose
2026-11-08 20:56:06
0
jake_the_space_cat :
bigger fade radius. catching the edges of the trees preserves the feel.
2026-11-09 01:40:21
0
Brett Haines :
can you try a version that doesn't make it fade out completely? like leave a slight ghost image
2026-11-08 18:18:14
1
Teo Jackson :
Ayoooo that looks SICK
2026-11-08 17:20:20
21
SwampWaterHealing :
Make it toggle-able
2026-11-09 04:27:49
0
mikulasssh :
just make it low opacity when character in the spot
2026-11-08 19:37:44
15
jeanphilippe danduran :
not bad, but too much i think, less opacity i think
2026-11-08 19:46:33
0
Yivienne :
I actually liked how you can't see your character behind those huge trees but those are the only two TikToks I saw and have 0 idea about how gameplay is going to look like
2026-11-08 22:00:50
3
Au.gustin_1556 :
I dont like it personnally
2026-11-08 17:29:02
4
Sancho Panza :
there's also the possibility of doing the silouette
2026-11-09 05:34:54
1
foxalotgame :
the dithered edge on the cutout keeps it feeling like part of the pixel art, we'd leave it on. devs comparing notes is our favourite part of tiktok
2026-11-08 21:52:23
1
🎧 :
Cool! maybe a Lil less faster fading? ❤️❤️❤️🔥🔥🔥
2026-11-08 16:12:27
1
Mr. Yap yap yap :
I think it may be better if Instead of a full transparent circle to see the character u made it only half transparent, that way the tree doesn't completely disappear or get "cut" in half and u still get to see the character
2026-11-08 16:59:34
1
TheWonderfulMrC :
Like the outline suggestion. Like the 50;50 idea. Also need to see it in daylight. What you’ve got is fine/good, but need to see other options to determine if it’s the best
2026-11-08 19:25:33
1
Baz :
Do you have a rough idea when it release? Your game looks awesome dude
2026-11-09 00:45:30
0
Hugo :
too fluid
2026-11-08 23:54:14
0
Sir Fuzzy-Logik :
you can try to make a part of the tree disappear whenever the camera passes in front of it, showing half of the insides of the tree like it was felled, just like albion does
2026-11-08 21:11:04
0
takpohuj :
keep it, now you can make inside buildings and larger trees , maybe even tree dungeons and shit
2026-11-08 21:03:59
0
Terence Pipe :
what if the trees bent out of the way?
2026-11-08 20:18:39
0
Winter2005 :
It’s a good idea. If anything I would experiment with expanding the area of disappearance.
2026-11-09 02:37:41
0
To see more videos from user @thirteenautumns, please go to the Tikwm
homepage.