@rentcollectorclips: How to stop AI from writing outdated Roblox code (save this before your next script). Paste this into Claude: Update the deprecated code in my Roblox game. I'm a beginner: keep it simple. 1. Have me save a backup under a new name (Rojo: copy the folder too). Wait for my OK. 2. Read my scripts (or have me paste them). 3. Check each swap on create.roblox.com/docs, or say what to double-check. Fix ONE group at a time. After each, show every change (before/after), how to test in Studio (animations: 2-player Server & Clients test), and wait for my OK. If a test fails, help me undo it. A. wait/spawn/delay() → task.wait/spawn/delay() (task.defer() if order matters). wait() or wait(<0.03) waits ~0.03 s, task.wait() one frame: keep loop speed with task.wait(0.03). B. Animations: Humanoid/AnimationController:LoadAnimation() → Animator:LoadAnimation(). Players: WaitForChild("Animator"). NPCs: FindFirstChildOfClass("Animator") in a server Script; make one if missing, never in a LocalScript, or others won't see it. C. Collision groups (moved to workspace, Sept. 2026): CreateCollisionGroup → workspace:RegisterCollisionGroup(), SetPartCollisionGroup → part.CollisionGroup = name, other PhysicsService calls → workspace (or the docs' replacement), IDs → names. Setup: server only. D. Last, one mover type at a time: BodyVelocity → LinearVelocity, BodyPosition → AlignPosition, BodyGyro → AlignOrientation, BodyForce/BodyThrust → VectorForce, BodyAngularVelocity → AngularVelocity. Add Attachments. Match speed, strength and direction; no force on axes the old MaxForce/MaxTorque left at 0. BodyForce swaps: RelativeTo = World, ApplyAtCenterOfMass = true. If old code removed the mover, remove its new Attachment too. Fix every script using it. E. List anything else marked Deprecated. Rules: never delete anything (hand-placed old movers go to ServerStorage once I add the new one). Change only what each swap needs: no renaming, cleanup or publishing. Ask before gameplay changes. Unsure? Leave it and say why. Return full scripts, no "...". End with a change list and one rule for my CLAUDE.md or Project instructions: use current Roblox APIs. #roblox #robloxstudio #vibecoding #claude #ai
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Saturday 14 November 2026 13:42:12 GMT
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Kevin Diaz :
2026-11-15 00:24:25
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