@thecoolbug: Most of the time game dev is just figuring out the easiest solutions that solve your issue. That's what I did for the characters in my game. #gamedev #cozygames #indiegames
Save time where possible if the quality stays good 👍🏻
2026-08-04 19:02:11
93
ross_t_k :
more shortcuts, gimme all the shortcuts, every dev optimisation you can do is gold
2026-08-05 08:28:20
13
agar :
I'd love to see a tutorial
2026-08-05 16:07:02
1
vallgor :
honestly in a way by reusing so many parts like that it actually gives the world some nice continuity and consistency giving birth to its own style and charm. Lots of even triple a game lost that "a world that feels lived in" vibe
2026-08-05 02:50:51
1
TheDorkestKnight :
Seeing the way you’re doing models makes me feel better. I hate texture painting but I can make a palette and drag to it all day lol I felt I was doing it “wrong”
2026-08-05 03:53:45
2
visitingangel_official :
Your animations are really good. Is it mixamo, mocap, or hand animated?
2026-08-05 02:35:08
2
Boxten (Xenoverse) :
optimization at its finest
2026-08-05 11:00:42
1
Weirdduck17 🦆 :
You should have a 1% chance that a character will start skipping when walking :)
2026-08-04 20:26:28
16
Robert Jankovic :
this is the basic idea behind game dev, optimization👏👏
2026-08-05 16:44:09
0
inconsordeal :
as a modeler, i understand and would do the same
2026-08-05 11:36:01
2
LaggedAndLaughing :
I love the look of the characters and their environment, I hope the gameplay matches the energy this is giving.
2026-08-05 10:03:25
1
Payton Petkus :
Haters will call it cheap, fans will call it cohesive
2026-08-04 19:09:49
11
Chronostasis :
i plan to wanna try and make a game were should i start to learn?
2026-08-04 18:42:32
2
Nuka :
Was that junkrat
2026-08-05 10:58:13
0
𐙚˚࿔ cosmo 𝜗𝜚˚⋆ :
you should make they're movement unique like skipping hands in they're pockets and many more
2026-08-04 21:21:06
1
trollmegames :
this is the way
2026-08-04 17:33:38
7
To see more videos from user @thecoolbug, please go to the Tikwm
homepage.