@tri.cy.di: NGƯỜI NIỆM PHẬT CÓ BỒ TÁT LONG THIÊN THIỆN THẦN PHÙ HỘ VÌ SAO KHI LÂM CHUNG

TRÁI CÂY DI ĐÀ
TRÁI CÂY DI ĐÀ
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Saturday 22 August 2026 12:45:00 GMT
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phatgia762
NHƯ Ý :
Nam mô a di đà phật 🙏🙏🙏
2026-08-23 02:47:55
1
kim.song67
Kim Song :
A DI ĐÀ PHẬT
2026-08-23 03:41:55
0
thanhchautang5
thanhchautang5 :
Nam Mô A Di Đà Phật 🙏🙏🙏
2026-08-23 04:58:54
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ikrammmmm419
ikram amin :
Nam Mô A Di Da Phat
2026-08-22 16:52:09
0
quanphu2k4
Cậu Giáo thích 😴 :
Nam mô a Di Đà Phật
2026-08-22 13:53:56
1
thanh.nguyen4169
Thanh Nguyen :
Nam mô a Di Đà Phật
2026-08-23 04:09:07
0
user4047475869952
Huỳnh Hạnh :
Nam mô a di đà Phật 🙏🙏🙏
2026-08-23 05:57:16
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thu.trang.ng14
Thu trang đồng đỏ :
Nam mô a di đà Phật
2026-08-23 03:27:39
0
l.thiu66
Lý Thiều :
A Di đà Phật
2026-08-22 14:55:36
0
user024374573
A Di Đà Phật :
A Di Đà Phật
2026-08-22 17:09:38
0
_wwwn.n.com
A DI ĐÀ PHẬT🪷 :
A Di Đà Phật🙏🙏🙏
2026-08-22 13:24:44
0
amituofua
AMITUOFUA :
Nam Mô A Di Đà Phật🥰
2026-08-22 13:56:01
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trung.tin272
TRUNG TÍN :
🙏 Nam Mô Địa Tạng Vương Bồ Tát 🙏
2026-08-22 23:23:34
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Using the provided reference image strictly as the single source of truth, generate an authentic Minecraft character that exactly matches the subject, pose, clothing, and any visible equipment. The output must be a true transparent PNG suitable for compositing onto other images. ⸻ Core Minecraft Constraints (MANDATORY) 	•	True Minecraft player proportions 	•	Head = perfect cube 	•	Body, arms, legs = rectangular prisms 	•	No curves, bevels, smoothing, or realism 	•	Visual style matches official Minecraft Java Edition 	•	All detail expressed through pixel textures 	•	Flat, game-like materials only ⸻ Head & Face Rules 	•	Perfect cube head 	•	Pixel-art facial textures only 	•	Square pixel eyes, simplified mouth 	•	Hair, hats, helmets, goggles: 	•	Pixel overlays or rigid block attachments 	•	Only include if visible in the reference image ⸻ Clothing & Accessories 	•	Translate only visible clothing into pixel-textured blocks 	•	Preserve colors, layers, and silhouette 	•	No cloth folds or realism 	•	Do not infer or add accessories ⸻ Items, Equipment & Boards (CONDITIONAL LOGIC) 	•	If and only if the reference image clearly shows the subject: 	•	Holding an item → include it in hands 	•	Standing on skis → character stands on Minecraft-style skis 	•	Standing on a snowboard → character stands on a Minecraft-style snowboard 	•	If no item or equipment is visible: 	•	Hands must be empty 	•	No boards, tools, or props 	•	All items must: 	•	Be built from simple block geometry 	•	Use pixelated textures 	•	Be scaled and positioned according to Minecraft logic ⸻ Pose & Stance 	•	Pose must directly match the reference image 	•	Standing, riding, or holding posture as shown 	•	No dynamic or invented poses 	•	Minecraft-accurate joint alignment ⸻ Rendering Style 	•	Clean voxel edges 	•	No smoothing, bevels, or curves 	•	Simple, even lighting 	•	No cinematic effects, bloom, fog, or depth-of-field ⸻ BACKGROUND & TRANSPARENCY (CRITICAL — NON-NEGOTIABLE) 	•	True transparent background (alpha channel) 	•	PNG format only 	•	No background color (no white, black, or gradient) 	•	No ground plane 	•	No environmental elements 	•	No drop shadows or contact shadows 	•	Character must be fully isolated and centered The background must be fully transparent so the character can be pasted cleanly onto other images without masking or cleanup. ⸻ Output Requirements 	•	High-resolution PNG 	•	Clean edges with proper alpha transparency 	•	Suitable for: 	•	Image compositing 	•	Overlays 	•	Thumbnails 	•	Stickers 	•	Avatars ⸻ Overall Success Criteria 	•	Instantly recognizable as Minecraft 	•	Instantly recognizable as the subject 	•	Matches the reference image exactly 	•	True cut-out with no background artifacts ⸻ STRICT NEGATIVE PROMPT 	•	No background of any kind 	•	No fake transparency 	•	No white or colored backdrop 	•	No shadows on background 	•	No realism 	•	No smooth geometry 	•	No cinematic lighting 	•	No anime / Pixar / cartoon styles 	•	No non-Minecraft voxel styles 	•	No text or watermark 	•	No extra characters
Using the provided reference image strictly as the single source of truth, generate an authentic Minecraft character that exactly matches the subject, pose, clothing, and any visible equipment. The output must be a true transparent PNG suitable for compositing onto other images. ⸻ Core Minecraft Constraints (MANDATORY) • True Minecraft player proportions • Head = perfect cube • Body, arms, legs = rectangular prisms • No curves, bevels, smoothing, or realism • Visual style matches official Minecraft Java Edition • All detail expressed through pixel textures • Flat, game-like materials only ⸻ Head & Face Rules • Perfect cube head • Pixel-art facial textures only • Square pixel eyes, simplified mouth • Hair, hats, helmets, goggles: • Pixel overlays or rigid block attachments • Only include if visible in the reference image ⸻ Clothing & Accessories • Translate only visible clothing into pixel-textured blocks • Preserve colors, layers, and silhouette • No cloth folds or realism • Do not infer or add accessories ⸻ Items, Equipment & Boards (CONDITIONAL LOGIC) • If and only if the reference image clearly shows the subject: • Holding an item → include it in hands • Standing on skis → character stands on Minecraft-style skis • Standing on a snowboard → character stands on a Minecraft-style snowboard • If no item or equipment is visible: • Hands must be empty • No boards, tools, or props • All items must: • Be built from simple block geometry • Use pixelated textures • Be scaled and positioned according to Minecraft logic ⸻ Pose & Stance • Pose must directly match the reference image • Standing, riding, or holding posture as shown • No dynamic or invented poses • Minecraft-accurate joint alignment ⸻ Rendering Style • Clean voxel edges • No smoothing, bevels, or curves • Simple, even lighting • No cinematic effects, bloom, fog, or depth-of-field ⸻ BACKGROUND & TRANSPARENCY (CRITICAL — NON-NEGOTIABLE) • True transparent background (alpha channel) • PNG format only • No background color (no white, black, or gradient) • No ground plane • No environmental elements • No drop shadows or contact shadows • Character must be fully isolated and centered The background must be fully transparent so the character can be pasted cleanly onto other images without masking or cleanup. ⸻ Output Requirements • High-resolution PNG • Clean edges with proper alpha transparency • Suitable for: • Image compositing • Overlays • Thumbnails • Stickers • Avatars ⸻ Overall Success Criteria • Instantly recognizable as Minecraft • Instantly recognizable as the subject • Matches the reference image exactly • True cut-out with no background artifacts ⸻ STRICT NEGATIVE PROMPT • No background of any kind • No fake transparency • No white or colored backdrop • No shadows on background • No realism • No smooth geometry • No cinematic lighting • No anime / Pixar / cartoon styles • No non-Minecraft voxel styles • No text or watermark • No extra characters

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